Échelle automatique du texte TextView pour S'adapter aux limites
je suis à la recherche d'un moyen optimal pour redimensionner le texte d'enrubannage dans un TextView
de sorte qu'il rentre dans ses limites de getHeight et getWidth. Je ne cherche pas simplement un moyen d'envelopper le texte - je veux m'assurer qu'il est à la fois enveloppé et assez petit pour tenir entièrement sur l'écran.
j'ai vu quelques cas sur StackOverflow où le redimensionnement automatique était nécessaire, mais ils sont soit des cas très spéciaux avec des solutions de piratage, n'ont pas de solution, ou impliquent le TextView
récursivement jusqu'à ce qu'il soit suffisamment petit (ce qui est intense de mémoire et force l'utilisateur à regarder le texte rétrécir pas à pas avec chaque récursion).
mais je suis sûr que quelqu'un a trouvé une bonne solution qui n'implique pas ce que je fais: écrire plusieurs routines lourdes qui analysent et mesurent le texte, redimensionnent le texte, et répètent jusqu'à ce qu'une petite taille appropriée a été trouvée.
Ce que les routines ne TextView
utiliser pour faire passer le texte? Ne pourraient-ils pas être utilisés pour prédire si le texte sera assez petit?
tl;dr : existe-t-il une meilleure façon de redimensionner automatiquement un TextView
pour l'ajuster, l'emballer, dans ses limites de getHeight et getWidth?
30 réponses
en tant que développeur mobile, j'étais triste de ne trouver aucun natif qui supporte le redimensionnement automatique. Mes recherches n'ont rien donné qui a fonctionné pour moi et à la fin, j'ai passé la moitié de mon week-end et j'ai créé ma propre vue de texte redimensionner automatique. Je vais poster le code ici et nous espérons qu'il sera utile pour quelqu'un d'autre.
cette classe utilise une disposition statique avec la peinture textuelle de la vue texte d'origine pour mesurer la hauteur. A partir de là, je descends de 2 pixels et réévaluer jusqu'à ce que j'ai une taille qui s'adapte. À la fin, si le texte ne convient toujours pas, j'ajoute une ellipse. J'ai eu exigences pour animer le texte et la réutilisation des vues et cela semble bien fonctionner sur les appareils que j'ai et semble fonctionner assez rapide pour moi.
/**
* DO WHAT YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT YOU WANT TO.
*/
import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;
/**
* Text view that auto adjusts text size to fit within the view.
* If the text size equals the minimum text size and still does not
* fit, append with an ellipsis.
*
* @author Chase Colburn
* @since Apr 4, 2011
*/
public class AutoResizeTextView extends TextView {
// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 20;
// Interface for resize notifications
public interface OnTextResizeListener {
public void onTextResize(TextView textView, float oldSize, float newSize);
}
// Our ellipse string
private static final String mEllipsis = "...";
// Registered resize listener
private OnTextResizeListener mTextResizeListener;
// Flag for text and/or size changes to force a resize
private boolean mNeedsResize = false;
// Text size that is set from code. This acts as a starting point for resizing
private float mTextSize;
// Temporary upper bounds on the starting text size
private float mMaxTextSize = 0;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Default constructor override
public AutoResizeTextView(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public AutoResizeTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes, set the force resize flag to true and reset the text size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
mNeedsResize = true;
// Since this view may be reused, it is good to reset the text size
resetTextSize();
}
/**
* If the text view size changed, set the force resize flag to true
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw || h != oldh) {
mNeedsResize = true;
}
}
/**
* Register listener to receive resize notifications
* @param listener
*/
public void setOnResizeListener(OnTextResizeListener listener) {
mTextResizeListener = listener;
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the upper text size limit and invalidate the view
* @param maxTextSize
*/
public void setMaxTextSize(float maxTextSize) {
mMaxTextSize = maxTextSize;
requestLayout();
invalidate();
}
/**
* Return upper text size limit
* @return
*/
public float getMaxTextSize() {
return mMaxTextSize;
}
/**
* Set the lower text size limit and invalidate the view
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text size
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Reset the text to the original size
*/
public void resetTextSize() {
if (mTextSize > 0) {
super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
mMaxTextSize = mTextSize;
}
}
/**
* Resize text after measuring
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if (changed || mNeedsResize) {
int widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
int heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
resizeText(widthLimit, heightLimit);
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with default width and height
*/
public void resizeText() {
int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
resizeText(widthLimit, heightLimit);
}
/**
* Resize the text size with specified width and height
* @param width
* @param height
*/
public void resizeText(int width, int height) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no text
if (text == null || text.length() == 0 || height <= 0 || width <= 0 || mTextSize == 0) {
return;
}
if (getTransformationMethod() != null) {
text = getTransformationMethod().getTransformation(text, this);
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Store the current text size
float oldTextSize = textPaint.getTextSize();
// If there is a max text size set, use the lesser of that and the default text size
float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize) : mTextSize;
// Get the required text height
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
while (textHeight > height && targetTextSize > mMinTextSize) {
targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
}
// If we had reached our minimum text size and still don't fit, append an ellipsis
if (mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
// Draw using a static layout
// modified: use a copy of TextPaint for measuring
TextPaint paint = new TextPaint(textPaint);
// Draw using a static layout
StaticLayout layout = new StaticLayout(text, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
// Check that we have a least one line of rendered text
if (layout.getLineCount() > 0) {
// Since the line at the specific vertical position would be cut off,
// we must trim up to the previous line
int lastLine = layout.getLineForVertical(height) - 1;
// If the text would not even fit on a single line, clear it
if (lastLine < 0) {
setText("");
}
// Otherwise, trim to the previous line and add an ellipsis
else {
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = textPaint.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the ellipsis
while (width < lineWidth + ellipseWidth) {
lineWidth = textPaint.measureText(text.subSequence(start, --end + 1).toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
}
}
// Some devices try to auto adjust line spacing, so force default line spacing
// and invalidate the layout as a side effect
setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
// Notify the listener if registered
if (mTextResizeListener != null) {
mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
}
// Reset force resize flag
mNeedsResize = false;
}
// Set the text size of the text paint object and use a static layout to render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint paint, int width, float textSize) {
// modified: make a copy of the original TextPaint object for measuring
// (apparently the object gets modified while measuring, see also the
// docs for TextView.getPaint() (which states to access it read-only)
TextPaint paintCopy = new TextPaint(paint);
// Update the text paint object
paintCopy.setTextSize(textSize);
// Measure using a static layout
StaticLayout layout = new StaticLayout(source, paintCopy, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
return layout.getHeight();
}
}
avertissement. il y a un bug fixe important affectant Android 3.1 - 4.04 provoquant tous les widgets AutoResizingTextView de ne pas fonctionner. S'il vous plaît lire: https://stackoverflow.com/a/21851157/2075875
mise à jour: code suivant remplit également l'exigence d'un idéal AutoScaleTextView comme décrit ici: Auto-fit TextView pour Android et est marqué comme gagnant.
mise à jour 2: prise en charge de maxlines ajouté, fonctionne maintenant bien avant le niveau API 16.
mise à Jour 3: Soutien pour android:drawableLeft
, android:drawableRight
, android:drawableTop
et android:drawableBottom
tags ajoutés, grâce à la fixation simple de MartinH ici .
mes exigences étaient légèrement différentes. J'ai eu besoin d'un moyen efficace pour ajuster la taille parce que j'animais un entier de, peut être 0 à ~4000 dans TextView
en 2 secondes et je voulais ajuster la taille en conséquence. Ma solution fonctionne un peu différemment. Voici à quoi ressemble le résultat final:
et le code qui l'a produit:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="16dp" >
<com.vj.widgets.AutoResizeTextView
android:layout_width="match_parent"
android:layout_height="100dp"
android:ellipsize="none"
android:maxLines="2"
android:text="Auto Resized Text, max 2 lines"
android:textSize="100sp" /> <!-- maximum size -->
<com.vj.widgets.AutoResizeTextView
android:layout_width="match_parent"
android:layout_height="100dp"
android:ellipsize="none"
android:gravity="center"
android:maxLines="1"
android:text="Auto Resized Text, max 1 line"
android:textSize="100sp" /> <!-- maximum size -->
<com.vj.widgets.AutoResizeTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Auto Resized Text"
android:textSize="500sp" /> <!-- maximum size -->
</LinearLayout>
et enfin le code java:
import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.RectF;
import android.os.Build;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.SparseIntArray;
import android.util.TypedValue;
import android.widget.TextView;
public class AutoResizeTextView extends TextView {
private interface SizeTester {
/**
*
* @param suggestedSize
* Size of text to be tested
* @param availableSpace
* available space in which text must fit
* @return an integer < 0 if after applying {@code suggestedSize} to
* text, it takes less space than {@code availableSpace}, > 0
* otherwise
*/
public int onTestSize(int suggestedSize, RectF availableSpace);
}
private RectF mTextRect = new RectF();
private RectF mAvailableSpaceRect;
private SparseIntArray mTextCachedSizes;
private TextPaint mPaint;
private float mMaxTextSize;
private float mSpacingMult = 1.0f;
private float mSpacingAdd = 0.0f;
private float mMinTextSize = 20;
private int mWidthLimit;
private static final int NO_LINE_LIMIT = -1;
private int mMaxLines;
private boolean mEnableSizeCache = true;
private boolean mInitiallized;
public AutoResizeTextView(Context context) {
super(context);
initialize();
}
public AutoResizeTextView(Context context, AttributeSet attrs) {
super(context, attrs);
initialize();
}
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initialize();
}
private void initialize() {
mPaint = new TextPaint(getPaint());
mMaxTextSize = getTextSize();
mAvailableSpaceRect = new RectF();
mTextCachedSizes = new SparseIntArray();
if (mMaxLines == 0) {
// no value was assigned during construction
mMaxLines = NO_LINE_LIMIT;
}
mInitiallized = true;
}
@Override
public void setText(final CharSequence text, BufferType type) {
super.setText(text, type);
adjustTextSize(text.toString());
}
@Override
public void setTextSize(float size) {
mMaxTextSize = size;
mTextCachedSizes.clear();
adjustTextSize(getText().toString());
}
@Override
public void setMaxLines(int maxlines) {
super.setMaxLines(maxlines);
mMaxLines = maxlines;
reAdjust();
}
public int getMaxLines() {
return mMaxLines;
}
@Override
public void setSingleLine() {
super.setSingleLine();
mMaxLines = 1;
reAdjust();
}
@Override
public void setSingleLine(boolean singleLine) {
super.setSingleLine(singleLine);
if (singleLine) {
mMaxLines = 1;
} else {
mMaxLines = NO_LINE_LIMIT;
}
reAdjust();
}
@Override
public void setLines(int lines) {
super.setLines(lines);
mMaxLines = lines;
reAdjust();
}
@Override
public void setTextSize(int unit, float size) {
Context c = getContext();
Resources r;
if (c == null)
r = Resources.getSystem();
else
r = c.getResources();
mMaxTextSize = TypedValue.applyDimension(unit, size,
r.getDisplayMetrics());
mTextCachedSizes.clear();
adjustTextSize(getText().toString());
}
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the lower text size limit and invalidate the view
*
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
reAdjust();
}
private void reAdjust() {
adjustTextSize(getText().toString());
}
private void adjustTextSize(String string) {
if (!mInitiallized) {
return;
}
int startSize = (int) mMinTextSize;
int heightLimit = getMeasuredHeight() - getCompoundPaddingBottom()
- getCompoundPaddingTop();
mWidthLimit = getMeasuredWidth() - getCompoundPaddingLeft()
- getCompoundPaddingRight();
mAvailableSpaceRect.right = mWidthLimit;
mAvailableSpaceRect.bottom = heightLimit;
super.setTextSize(
TypedValue.COMPLEX_UNIT_PX,
efficientTextSizeSearch(startSize, (int) mMaxTextSize,
mSizeTester, mAvailableSpaceRect));
}
private final SizeTester mSizeTester = new SizeTester() {
@TargetApi(Build.VERSION_CODES.JELLY_BEAN)
@Override
public int onTestSize(int suggestedSize, RectF availableSPace) {
mPaint.setTextSize(suggestedSize);
String text = getText().toString();
boolean singleline = getMaxLines() == 1;
if (singleline) {
mTextRect.bottom = mPaint.getFontSpacing();
mTextRect.right = mPaint.measureText(text);
} else {
StaticLayout layout = new StaticLayout(text, mPaint,
mWidthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
mSpacingAdd, true);
// return early if we have more lines
if (getMaxLines() != NO_LINE_LIMIT
&& layout.getLineCount() > getMaxLines()) {
return 1;
}
mTextRect.bottom = layout.getHeight();
int maxWidth = -1;
for (int i = 0; i < layout.getLineCount(); i++) {
if (maxWidth < layout.getLineWidth(i)) {
maxWidth = (int) layout.getLineWidth(i);
}
}
mTextRect.right = maxWidth;
}
mTextRect.offsetTo(0, 0);
if (availableSPace.contains(mTextRect)) {
// may be too small, don't worry we will find the best match
return -1;
} else {
// too big
return 1;
}
}
};
/**
* Enables or disables size caching, enabling it will improve performance
* where you are animating a value inside TextView. This stores the font
* size against getText().length() Be careful though while enabling it as 0
* takes more space than 1 on some fonts and so on.
*
* @param enable
* enable font size caching
*/
public void enableSizeCache(boolean enable) {
mEnableSizeCache = enable;
mTextCachedSizes.clear();
adjustTextSize(getText().toString());
}
private int efficientTextSizeSearch(int start, int end,
SizeTester sizeTester, RectF availableSpace) {
if (!mEnableSizeCache) {
return binarySearch(start, end, sizeTester, availableSpace);
}
String text = getText().toString();
int key = text == null ? 0 : text.length();
int size = mTextCachedSizes.get(key);
if (size != 0) {
return size;
}
size = binarySearch(start, end, sizeTester, availableSpace);
mTextCachedSizes.put(key, size);
return size;
}
private static int binarySearch(int start, int end, SizeTester sizeTester,
RectF availableSpace) {
int lastBest = start;
int lo = start;
int hi = end - 1;
int mid = 0;
while (lo <= hi) {
mid = (lo + hi) >>> 1;
int midValCmp = sizeTester.onTestSize(mid, availableSpace);
if (midValCmp < 0) {
lastBest = lo;
lo = mid + 1;
} else if (midValCmp > 0) {
hi = mid - 1;
lastBest = hi;
} else {
return mid;
}
}
// make sure to return last best
// this is what should always be returned
return lastBest;
}
@Override
protected void onTextChanged(final CharSequence text, final int start,
final int before, final int after) {
super.onTextChanged(text, start, before, after);
reAdjust();
}
@Override
protected void onSizeChanged(int width, int height, int oldwidth,
int oldheight) {
mTextCachedSizes.clear();
super.onSizeChanged(width, height, oldwidth, oldheight);
if (width != oldwidth || height != oldheight) {
reAdjust();
}
}
}
en fait, une solution est dans la classe de Google DialogTitle ... bien qu'il ne soit pas aussi efficace que le modèle accepté, il est beaucoup plus simple et facile à adapter.
public class SingleLineTextView extends TextView {
public SingleLineTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
setSingleLine();
setEllipsize(TruncateAt.END);
}
public SingleLineTextView(Context context, AttributeSet attrs) {
super(context, attrs);
setSingleLine();
setEllipsize(TruncateAt.END);
}
public SingleLineTextView(Context context) {
super(context);
setSingleLine();
setEllipsize(TruncateAt.END);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
final Layout layout = getLayout();
if (layout != null) {
final int lineCount = layout.getLineCount();
if (lineCount > 0) {
final int ellipsisCount = layout.getEllipsisCount(lineCount - 1);
if (ellipsisCount > 0) {
final float textSize = getTextSize();
// textSize is already expressed in pixels
setTextSize(TypedValue.COMPLEX_UNIT_PX, (textSize - 1));
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
}
}
}
j'ai commencé avec la solution de Chase, mais j'ai dû adapter deux choses avant qu'elle ne fonctionne comme prévu sur mon appareil (Galaxy Nexus, Android 4.1):
-
utilisant une copie de TextPaint pour mesurer la disposition La documentation pour TextView.getPaint () indique qu'il doit être utilisé en lecture seule, donc j'ai fait une copie aux deux endroits où nous utilisons l'objet de la peinture pour mesurer:
// 1. in resizeText() if (mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) { // Draw using a static layout // modified: use a copy of TextPaint for measuring TextPaint paint = new TextPaint(textPaint); // 2. in getTextHeight() private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) { // modified: make a copy of the original TextPaint object for measuring // (apparently the object gets modified while measuring, see also the // docs for TextView.getPaint() (which states to access it read-only) TextPaint paint = new TextPaint(originalPaint); // Update the text paint object paint.setTextSize(textSize); ...
-
ajout d'une unité pour définir la taille du texte
// modified: setting text size via this.setTextSize (instead of textPaint.setTextSize(targetTextSize)) setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize); setLineSpacing(mSpacingAdd, mSpacingMult);
avec ces deux modifications la solution fonctionne parfaitement pour moi, merci Chase! Je ne sais pas si c'est dû à Android 4.x que la solution originale ne fonctionnait pas. Dans le cas où vous voulez le voir en action ou tester s'il fonctionne vraiment sur votre appareil, vous pouvez jeter un oeil à mon flashcard app Flashcards ToGo où j'utilise cette solution à l'échelle le texte d'une carte mémoire. Le texte peut avoir une longueur arbitraire, et les cartes flash sont affichées dans différentes activités, parfois plus petites parfois plus grandes, plus en mode paysage + portrait, et je n'ai pas trouvé de cas de coin où la solution ne fonctionnerait pas correctement...
j'ai commencé avec la classe AutoResizeTextView de Chase, et j'ai fait un petit changement pour qu'elle s'adapte à la fois verticalement et horizontalement.
j'ai aussi découvert un bug qui provoque une Exception de pointeur nul dans L'éditeur de mise en page (dans Eclipse) dans des conditions assez obscures.
Changement 1: ajuster le texte à la fois verticalement et horizontalement
la version originale de Chase réduit la taille du texte jusqu'à il s'adapte verticalement, mais permet au texte d'être plus large que la cible. Dans mon cas, j'avais besoin du texte pour s'adapter à une largeur spécifiée.
ce changement le fait redimensionner jusqu'à ce que le texte s'ajuste à la fois verticalement et horizontalement.
Dans resizeText(
int ,
int )
changement de:
// Get the required text height
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
while(textHeight > height && targetTextSize > mMinTextSize) {
targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
}
à:
// Get the required text height
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
int textWidth = getTextWidth(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
while(((textHeight >= height) || (textWidth >= width) ) && targetTextSize > mMinTextSize) {
targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
textWidth = getTextWidth(text, textPaint, width, targetTextSize);
}
Puis, à la fin de le fichier, ajoutez la routine getTextWidth()
; c'est juste un getTextHeight()
légèrement modifié . Il serait probablement plus efficace de les combiner à une routine qui renvoie à la fois la hauteur et la largeur.
// Set the text size of the text paint object and use a static layout to render text off screen before measuring
private int getTextWidth(CharSequence source, TextPaint paint, int width, float textSize) {
// Update the text paint object
paint.setTextSize(textSize);
// Draw using a static layout
StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
layout.draw(sTextResizeCanvas);
return layout.getWidth();
}
Changement 2: Correction D'une EmptyStackException dans L'éditeur de mise en page Android D'Eclipse
sous assez obscur et très précis conditions, L'éditeur de mise en page ne pourra pas afficher l'affichage graphique de la mise en page; il lancera une exception "EmptyStackException: null" Dans com.Android.IDE.Eclipse.adt.
les conditions requises sont:
- créer un widget AutoResizeTextView
- créer un style pour ce widget
- spécifier l'élément de texte dans le style; pas dans la définition du widget
comme dans:
res/layout/main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<com.ajw.DemoCrashInADT.AutoResizeTextView
android:id="@+id/resizingText"
style="@style/myTextStyle" />
</LinearLayout>
res/values/myStyles.xml:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="myTextStyle" parent="@android:style/Widget.TextView">
<item name="android:layout_height">wrap_content</item>
<item name="android:layout_width">fill_parent</item>
<item name="android:text">some message</item>
</style>
</resources>
avec ces fichiers, en sélectionnant le mise en page graphique onglet lors de l'édition main.xml
affichera:
erreur!
EmptyStackException: null
Les détails de l'Exception sont enregistrés dans la fenêtre > Afficher la vue > journal des erreurs
au lieu de la vue graphique de la disposition.
pour garder une histoire déjà trop longue plus courte, j'ai tracé ceci vers le bas aux lignes suivantes (encore dans resizeText
):
// If there is a max text size set, use the lesser of that and the default text size
float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize) : mTextSize;
le problème est que dans les conditions spécifiques, mTextSize n'est jamais initialisé; il a la valeur 0.
avec ce qui précède, targetTextSize
est fixé à zéro (à la suite de mathématiques.min).
ce Zéro est passé à getTextHeight()
(et getTextWidth()
) comme l'argument textSize
. Quand il arrive
layout.draw(sTextResizeCanvas);
nous obtenons l'exception.
Il est plus efficace de tester si (mTextSize == 0)
au début de resizeText()
plutôt que de tester en getTextHeight()
et getTextWidth()
; les essais effectués plus tôt permettent d'éviter tout travail intermédiaire.
avec ces mises à jour, le fichier (comme dans mon application de test de crash-demo) est maintenant:
//
// from: /q/auto-scale-textview-text-to-fit-within-bounds-6009/"...";
// Registered resize listener
private OnTextResizeListener mTextResizeListener;
// Flag for text and/or size changes to force a resize
private boolean mNeedsResize = false;
// Text size that is set from code. This acts as a starting point for
// resizing
private float mTextSize;
// Temporary upper bounds on the starting text size
private float mMaxTextSize = 0;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Default constructor override
public AutoResizeTextView(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public AutoResizeTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes, set the force resize flag to true and reset the text
* size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start,
final int before, final int after) {
mNeedsResize = true;
// Since this view may be reused, it is good to reset the text size
resetTextSize();
}
/**
* If the text view size changed, set the force resize flag to true
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw || h != oldh) {
mNeedsResize = true;
}
}
/**
* Register listener to receive resize notifications
*
* @param listener
*/
public void setOnResizeListener(OnTextResizeListener listener) {
mTextResizeListener = listener;
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the upper text size limit and invalidate the view
*
* @param maxTextSize
*/
public void setMaxTextSize(float maxTextSize) {
mMaxTextSize = maxTextSize;
requestLayout();
invalidate();
}
/**
* Return upper text size limit
*
* @return
*/
public float getMaxTextSize() {
return mMaxTextSize;
}
/**
* Set the lower text size limit and invalidate the view
*
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
*
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
*
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text
* size
*
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Reset the text to the original size
*/
public void resetTextSize() {
super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
mMaxTextSize = mTextSize;
}
/**
* Resize text after measuring
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if (changed || mNeedsResize) {
int widthLimit = (right - left) - getCompoundPaddingLeft()
- getCompoundPaddingRight();
int heightLimit = (bottom - top) - getCompoundPaddingBottom()
- getCompoundPaddingTop();
resizeText(widthLimit, heightLimit);
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with default width and height
*/
public void resizeText() {
int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
resizeText(widthLimit, heightLimit);
}
/**
* Resize the text size with specified width and height
*
* @param width
* @param height
*/
public void resizeText(int width, int height) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no
// text
// or if mTextSize has not been initialized
if (text == null || text.length() == 0 || height <= 0 || width <= 0
|| mTextSize == 0) {
return;
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Store the current text size
float oldTextSize = textPaint.getTextSize();
// If there is a max text size set, use the lesser of that and the
// default text size
float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize)
: mTextSize;
// Get the required text height
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
int textWidth = getTextWidth(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min
// text size, incrementally try smaller sizes
while (((textHeight > height) || (textWidth > width))
&& targetTextSize > mMinTextSize) {
targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
textWidth = getTextWidth(text, textPaint, width, targetTextSize);
}
// If we had reached our minimum text size and still don't fit, append
// an ellipsis
if (mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
// Draw using a static layout
StaticLayout layout = new StaticLayout(text, textPaint, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
layout.draw(sTextResizeCanvas);
int lastLine = layout.getLineForVertical(height) - 1;
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = textPaint.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the
// ellipsis
while (width < lineWidth + ellipseWidth) {
lineWidth = textPaint.measureText(text.subSequence(start, --end + 1)
.toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
// Some devices try to auto adjust line spacing, so force default line
// spacing
// and invalidate the layout as a side effect
textPaint.setTextSize(targetTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
// Notify the listener if registered
if (mTextResizeListener != null) {
mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
}
// Reset force resize flag
mNeedsResize = false;
}
// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint paint, int width,
float textSize) {
// Update the text paint object
paint.setTextSize(textSize);
// Draw using a static layout
StaticLayout layout = new StaticLayout(source, paint, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
layout.draw(sTextResizeCanvas);
return layout.getHeight();
}
// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextWidth(CharSequence source, TextPaint paint, int width,
float textSize) {
// Update the text paint object
paint.setTextSize(textSize);
// Draw using a static layout
StaticLayout layout = new StaticLayout(source, paint, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
layout.draw(sTextResizeCanvas);
return layout.getWidth();
}
}
Un grand merci à Chase pour avoir posté le code initial. J'ai aimé le lire pour voir comment il a fonctionné, et je suis heureux d'être en mesure d'ajouter à elle.
une solution pour Android 4.x:
j'ai trouvé AutoResizeTextView et il fonctionne très bien sur mon émulateur Android 2.1. Je l'aime beaucoup. Mais malheureusement, il a échoué sur mon propre téléphone cellulaire 4.0.4 et l'émulateur 4.1. Après avoir essayé, j'ai trouvé qu'il pouvait être facilement résolu en ajoutant les attributs suivants dans la classe AutoResizeTextView dans le xml:
android: ellipsize= "none"
android: singleLine= "true"
avec les 2 lignes ci-dessus, maintenant AutoResizeTextView fonctionne parfaitement sur mes émulateurs 2.1 & 4.1 et mon propre téléphone cellulaire 4.0.4 maintenant.
J'espère que cela vous aidera. :- )
avertissement, bug dans le nid D'abeille Android et Sandwich à la crème glacée
versions androïdes: 3.1 - 4.04 ont un bug, que setTextSize() à L'intérieur de TextView ne fonctionne que pour la 1ère fois (1ère invocation).
Bug est décrit ici: http://code.google.com/p/android/issues/detail?id=22493 http://code.google.com/p/android/issues/detail?id=17343#c9
la solution consiste à ajouter un nouveau caractère de ligne au texte assigné à TextView avant de changer la taille:
final String DOUBLE_BYTE_SPACE = "\u3000";
textView.append(DOUBLE_BYTE_SPACE);
je l'utilise dans mon code comme suit:
final String DOUBLE_BYTE_SPACE = "\u3000";
AutoResizeTextView textView = (AutoResizeTextView) view.findViewById(R.id.aTextView);
String fixString = "";
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.HONEYCOMB_MR1
&& android.os.Build.VERSION.SDK_INT <= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1) {
fixString = DOUBLE_BYTE_SPACE;
}
textView.setText(fixString + "The text" + fixString);
j'Ajoute ce caractère" \u3000 " à gauche et à droite de mon texte, pour le garder centré. Si vous avez aligné à gauche, puis ajouter à la droite. Bien sûr, il peut aussi être intégré avec un widget AutoResizeTextView, mais je voulais garder le code fix à l'extérieur.
AppcompatTextView prend maintenant en charge le dimensionnement automatique à partir de la bibliothèque de soutien 26.0. TextView dans Android O fonctionne également de la même manière. pour plus d'informations, cliquez ici. une application de démonstration simple peut être trouvée ici .
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:autoSizeTextType="uniform"
app:autoSizeMinTextSize="12sp"
app:autoSizeMaxTextSize="100sp"
app:autoSizeStepGranularity="2sp"
/>
</LinearLayout>
mon besoin était de redimensionner le texte afin de s'adapter parfaitement aux limites de vue. La solution de Chase ne réduit que la taille du texte, celui-ci agrandit aussi le texte s'il y a assez d'espace.
Pour faire tous les rapide et précise j'ai utilisé une méthode de bissection au lieu d'un processus itératif, alors que, comme vous pouvez le voir dans resizeText()
la méthode. C'est pourquoi vous avez aussi une option MAX_TEXT_SIZE
. J'ai aussi inclus les conseils d'onoelle.
testé sur Android 4.4
/**
* DO WHAT YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT YOU WANT TO.
*/
import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;
/**
* Text view that auto adjusts text size to fit within the view.
* If the text size equals the minimum text size and still does not
* fit, append with an ellipsis.
*
* @author Chase Colburn
* @since Apr 4, 2011
*/
public class AutoResizeTextView extends TextView {
// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 26;
// Maximum text size for this text view
public static final float MAX_TEXT_SIZE = 128;
private static final int BISECTION_LOOP_WATCH_DOG = 30;
// Interface for resize notifications
public interface OnTextResizeListener {
public void onTextResize(TextView textView, float oldSize, float newSize);
}
// Our ellipse string
private static final String mEllipsis = "...";
// Registered resize listener
private OnTextResizeListener mTextResizeListener;
// Flag for text and/or size changes to force a resize
private boolean mNeedsResize = false;
// Text size that is set from code. This acts as a starting point for resizing
private float mTextSize;
// Temporary upper bounds on the starting text size
private float mMaxTextSize = MAX_TEXT_SIZE;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Default constructor override
public AutoResizeTextView(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public AutoResizeTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes, set the force resize flag to true and reset the text size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
mNeedsResize = true;
// Since this view may be reused, it is good to reset the text size
resetTextSize();
}
/**
* If the text view size changed, set the force resize flag to true
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw || h != oldh) {
mNeedsResize = true;
}
}
/**
* Register listener to receive resize notifications
* @param listener
*/
public void setOnResizeListener(OnTextResizeListener listener) {
mTextResizeListener = listener;
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the upper text size limit and invalidate the view
* @param maxTextSize
*/
public void setMaxTextSize(float maxTextSize) {
mMaxTextSize = maxTextSize;
requestLayout();
invalidate();
}
/**
* Return upper text size limit
* @return
*/
public float getMaxTextSize() {
return mMaxTextSize;
}
/**
* Set the lower text size limit and invalidate the view
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text size
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Reset the text to the original size
*/
public void resetTextSize() {
if(mTextSize > 0) {
super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
//mMaxTextSize = mTextSize;
}
}
/**
* Resize text after measuring
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if(changed || mNeedsResize) {
int widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
int heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
resizeText(widthLimit, heightLimit);
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with default width and height
*/
public void resizeText() {
int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
resizeText(widthLimit, heightLimit);
}
/**
* Resize the text size with specified width and height
* @param width
* @param height
*/
public void resizeText(int width, int height) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no text
if(text == null || text.length() == 0 || height <= 0 || width <= 0 || mTextSize == 0) {
return;
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Store the current text size
float oldTextSize = textPaint.getTextSize();
// Bisection method: fast & precise
float lower = mMinTextSize;
float upper = mMaxTextSize;
int loop_counter=1;
float targetTextSize = (lower+upper)/2;
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
while(loop_counter < BISECTION_LOOP_WATCH_DOG && upper - lower > 1) {
targetTextSize = (lower+upper)/2;
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
if(textHeight > height)
upper = targetTextSize;
else
lower = targetTextSize;
loop_counter++;
}
targetTextSize = lower;
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
// If we had reached our minimum text size and still don't fit, append an ellipsis
if(mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
// Draw using a static layout
// modified: use a copy of TextPaint for measuring
TextPaint paintCopy = new TextPaint(textPaint);
paintCopy.setTextSize(targetTextSize);
StaticLayout layout = new StaticLayout(text, paintCopy, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
// Check that we have a least one line of rendered text
if(layout.getLineCount() > 0) {
// Since the line at the specific vertical position would be cut off,
// we must trim up to the previous line
int lastLine = layout.getLineForVertical(height) - 1;
// If the text would not even fit on a single line, clear it
if(lastLine < 0) {
setText("");
}
// Otherwise, trim to the previous line and add an ellipsis
else {
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = paintCopy.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the ellipsis
while(width < lineWidth + ellipseWidth) {
lineWidth = paintCopy.measureText(text.subSequence(start, --end + 1).toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
}
}
// Some devices try to auto adjust line spacing, so force default line spacing
// and invalidate the layout as a side effect
setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
// Notify the listener if registered
if(mTextResizeListener != null) {
mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
}
// Reset force resize flag
mNeedsResize = false;
}
// Set the text size of the text paint object and use a static layout to render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
// modified: make a copy of the original TextPaint object for measuring
// (apparently the object gets modified while measuring, see also the
// docs for TextView.getPaint() (which states to access it read-only)
TextPaint paint = new TextPaint(originalPaint);
// Update the text paint object
paint.setTextSize(textSize);
// Measure using a static layout
StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
return layout.getHeight();
}
}
lors de la conférence Google IO en 2017, google a introduit la propriété d'autoSize de TextView
<android.support.v7.widget.AppCompatTextView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:text="@string/my_text"
app:autoSizeTextType="uniform"
app:autoSizeMaxTextSize="10sp"
app:autoSizeMinTextSize="6sp"
app:autoSizeStepGranularity="1sp"/>
depuis que je cherche ça depuis toujours, et j'ai trouvé une solution il y a un moment qui manque ici, je vais l'écrire ici, pour référence future aussi.
Note: ce code a été pris directement à partir de Google Android Lollipop composer Il ya quelques temps, Je ne me souviens pas si des changements ont été effectués à l'époque. De plus, Je ne sais pas sous quelle licence il est, mais j'ai des raisons de penser que c'est Apache 2.0
.
Classe ResizeTextView
, la effectif View
public class ResizeTextView extends TextView {
private final int mOriginalTextSize;
private final int mMinTextSize;
private final static int sMinSize = 20;
public ResizeTextView(Context context, AttributeSet attrs) {
super(context, attrs);
mOriginalTextSize = (int) getTextSize();
mMinTextSize = (int) sMinSize;
}
@Override
protected void onTextChanged(CharSequence text, int start, int lengthBefore, int lengthAfter) {
super.onTextChanged(text, start, lengthBefore, lengthAfter);
ViewUtil.resizeText(this, mOriginalTextSize, mMinTextSize);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
ViewUtil.resizeText(this, mOriginalTextSize, mMinTextSize);
}
cette classe ResizeTextView
pourrait étendre TextView et tous ses enfants comme je undestand, donc EditText aussi.
Classe ViewUtil
avec la méthode resizeText(...)
/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.graphics.Paint;
import android.util.TypedValue;
import android.widget.TextView;
public class ViewUtil {
private ViewUtil() {}
public static void resizeText(TextView textView, int originalTextSize, int minTextSize) {
final Paint paint = textView.getPaint();
final int width = textView.getWidth();
if (width == 0) return;
textView.setTextSize(TypedValue.COMPLEX_UNIT_PX, originalTextSize);
float ratio = width / paint.measureText(textView.getText().toString());
if (ratio <= 1.0f) {
textView.setTextSize(TypedValue.COMPLEX_UNIT_PX,
Math.max(minTextSize, originalTextSize * ratio));
}
}
}
Vous devez définir votre point de vue en tant que
<yourpackage.yourapp.ResizeTextView
android:layout_width="match_parent"
android:layout_height="64dp"
android:gravity="center"
android:maxLines="1"/>
Espère que cela aide!
j'espère que cela vous aide à
import android.content.Context;
import android.graphics.Rect;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.widget.TextView;
/* Based on
* from http://stackoverflow.com/questions/2617266/how-to-adjust-text-font-size-to-fit-textview
*/
public class FontFitTextView extends TextView {
private static float MAX_TEXT_SIZE = 20;
public FontFitTextView(Context context) {
this(context, null);
}
public FontFitTextView(Context context, AttributeSet attrs) {
super(context, attrs);
float size = this.getTextSize();
if (size > MAX_TEXT_SIZE)
setTextSize(MAX_TEXT_SIZE);
}
private void refitText(String text, int textWidth) {
if (textWidth > 0) {
float availableWidth = textWidth - this.getPaddingLeft()
- this.getPaddingRight();
TextPaint tp = getPaint();
Rect rect = new Rect();
tp.getTextBounds(text, 0, text.length(), rect);
float size = rect.width();
if (size > availableWidth)
setTextScaleX(availableWidth / size);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int parentWidth = MeasureSpec.getSize(widthMeasureSpec);
int parentHeight = MeasureSpec.getSize(heightMeasureSpec);
refitText(this.getText().toString(), parentWidth);
this.setMeasuredDimension(parentWidth, parentHeight);
}
@Override
protected void onTextChanged(final CharSequence text, final int start,
final int before, final int after) {
refitText(text.toString(), this.getWidth());
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw) {
refitText(this.getText().toString(), w);
}
}
}
NOTE: J'utilise MAX_TEXT_SIZE dans le cas où la taille du texte est supérieure à 20 parce que je ne veux pas permettre de grandes polices s'applique à mon point de vue, si ce n'est pas votre cas, vous pouvez simplement le supprimer.
j'ai écrit un billet de blog à ce sujet.
j'ai créé un composant appelé ResizableButton
basé sur post de blog de Kirill Grouchnikov" sur les composants personnalisés utilisés dans la nouvelle application android market. J'ai placé le code src ici .
d'autre part, mosabua lire mon post et m'a dit qu'il allait à open source sa mise en œuvre qui était plus rapide que le mien. J'espère qu'il le libérer assez tôt :)
Voici une solution simple qui utilise TextView lui-même avec un TextChangedListened ajouté à elle:
expressionView = (TextView) findViewById(R.id.expressionView);
expressionView.addTextChangedListener(textAutoResizeWatcher(expressionView, 25, 55));
private TextWatcher textAutoResizeWatcher(final TextView view, final int MIN_SP, final int MAX_SP) {
return new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence charSequence, int i, int i1, int i2) {}
@Override
public void onTextChanged(CharSequence charSequence, int i, int i1, int i2) {}
@Override
public void afterTextChanged(Editable editable) {
final int widthLimitPixels = view.getWidth() - view.getPaddingRight() - view.getPaddingLeft();
Paint paint = new Paint();
float fontSizeSP = pixelsToSp(view.getTextSize());
paint.setTextSize(spToPixels(fontSizeSP));
String viewText = view.getText().toString();
float widthPixels = paint.measureText(viewText);
// Increase font size if necessary.
if (widthPixels < widthLimitPixels){
while (widthPixels < widthLimitPixels && fontSizeSP <= MAX_SP){
++fontSizeSP;
paint.setTextSize(spToPixels(fontSizeSP));
widthPixels = paint.measureText(viewText);
}
--fontSizeSP;
}
// Decrease font size if necessary.
else {
while (widthPixels > widthLimitPixels || fontSizeSP > MAX_SP) {
if (fontSizeSP < MIN_SP) {
fontSizeSP = MIN_SP;
break;
}
--fontSizeSP;
paint.setTextSize(spToPixels(fontSizeSP));
widthPixels = paint.measureText(viewText);
}
}
view.setTextSize(fontSizeSP);
}
};
}
private float pixelsToSp(float px) {
float scaledDensity = getResources().getDisplayMetrics().scaledDensity;
return px/scaledDensity;
}
private float spToPixels(float sp) {
float scaledDensity = getResources().getDisplayMetrics().scaledDensity;
return sp * scaledDensity;
}
cette approche augmentera ou diminuera la taille de la police au besoin pour s'adapter au texte, en respectant les limites MIN_SP et MAX_SP reçues comme paramètres.
mon implémentation est un peu plus complexe, mais est livrée avec les goodies suivants:
- tient compte de la largeur disponible et de la hauteur disponible
- fonctionne avec une seule ligne et multi-étiquettes
- utilise des ellipses dans le cas où la taille minimale de la police est atteinte
- puisque la représentation de texte interne est changée, se souvient du texte originellement défini dans une variable séparée
- garantit que la toile est toujours aussi grande qu'elle doit l'être, tout en utilisant toute la hauteur disponible du parent
/**
* Text view that auto adjusts text size to fit within the view. If the text
* size equals the minimum text size and still does not fit, append with an
* ellipsis.
*
* Based on the original work from Chase Colburn
* <http://stackoverflow.com/a/5535672/305532>
*
* @author Thomas Keller <me@thomaskeller.biz>
*/
public class AutoResizeTextView extends TextView {
// in dip
private static final int MIN_TEXT_SIZE = 20;
private static final boolean SHRINK_TEXT_SIZE = true;
private static final char ELLIPSIS = '\u2026';
private static final float LINE_SPACING_MULTIPLIER_MULTILINE = 0.8f;
private static final float LINE_SPACING_MULTIPLIER_SINGLELINE = 1f;
private static final float LINE_SPACING_EXTRA = 0.0f;
private CharSequence mOriginalText;
// temporary upper bounds on the starting text size
private float mMaxTextSize;
// lower bounds for text size
private float mMinTextSize;
// determines whether we're currently in the process of measuring ourselves,
// so we do not enter onMeasure recursively
private boolean mInMeasure = false;
// if the text size should be shrinked or if the text size should be kept
// constant and only characters should be removed to hit the boundaries
private boolean mShrinkTextSize;
public AutoResizeTextView(Context context) {
this(context, null);
init(context, null);
}
public AutoResizeTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
init(context, attrs);
}
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs);
}
private void init(Context context, AttributeSet attrs) {
// the current text size is used as maximum text size we can apply to
// our widget
mMaxTextSize = getTextSize();
if (attrs != null) {
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.AutoResizeTextView);
mMinTextSize = a.getFloat(R.styleable.AutoResizeTextView_minFontSize, MIN_TEXT_SIZE);
mShrinkTextSize = a.getBoolean(R.styleable.AutoResizeTextView_shrinkTextSize, SHRINK_TEXT_SIZE);
a.recycle();
}
}
@Override
public void setTextSize(float size) {
mMaxTextSize = size;
super.setTextSize(size);
}
/**
* Returns the original, unmodified text of this widget
*
* @return
*/
public CharSequence getOriginalText() {
// text has not been resized yet
if (mOriginalText == null) {
return getText();
}
return mOriginalText;
}
@Override
public void setText(CharSequence text, BufferType type) {
if (!mInMeasure) {
mOriginalText = text.toString();
}
super.setText(text, type);
}
@SuppressLint("DrawAllocation")
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
mInMeasure = true;
try {
int availableWidth = MeasureSpec.getSize(widthMeasureSpec) - getCompoundPaddingLeft()
- getCompoundPaddingRight();
int availableHeight = MeasureSpec.getSize(heightMeasureSpec) - getCompoundPaddingTop()
- getCompoundPaddingBottom();
// Do not resize if the view does not have dimensions or there is no
// text
if (mOriginalText == null || mOriginalText.length() == 0 || availableWidth <= 0) {
return;
}
TextPaint textPaint = getPaint();
// start with the recorded max text size
float targetTextSize = mMaxTextSize;
String originalText = mOriginalText.toString();
String finalText = originalText;
Rect textSize = getTextSize(originalText, textPaint, targetTextSize);
boolean textExceedsBounds = textSize.height() > availableHeight || textSize.width() > availableWidth;
if (mShrinkTextSize && textExceedsBounds) {
// check whether all lines can be rendered in the available
// width / height without violating the bounds of the parent and
// without using a text size that is smaller than the minimum
// text size
float heightMultiplier = availableHeight / (float) textSize.height();
float widthMultiplier = availableWidth / (float) textSize.width();
float multiplier = Math.min(heightMultiplier, widthMultiplier);
targetTextSize = Math.max(targetTextSize * multiplier, mMinTextSize);
// measure again
textSize = getTextSize(finalText, textPaint, targetTextSize);
}
// we cannot shrink the height further when we hit the available
// height, but we can shrink the width by applying an ellipsis on
// each line
if (textSize.width() > availableWidth) {
StringBuilder modifiedText = new StringBuilder();
String lines[] = originalText.split(System.getProperty("line.separator"));
for (int i = 0; i < lines.length; i++) {
modifiedText.append(resizeLine(textPaint, lines[i], availableWidth));
// add the separator back to all but the last processed line
if (i != lines.length - 1) {
modifiedText.append(System.getProperty("line.separator"));
}
}
finalText = modifiedText.toString();
// measure again
textSize = getTextSize(finalText, textPaint, targetTextSize);
}
textPaint.setTextSize(targetTextSize);
boolean isMultiline = finalText.indexOf('\n') > -1;
// do not include extra font padding (for accents, ...) for
// multiline texts, this will prevent proper placement with
// Gravity.CENTER_VERTICAL
if (isMultiline) {
setLineSpacing(LINE_SPACING_EXTRA, LINE_SPACING_MULTIPLIER_MULTILINE);
setIncludeFontPadding(false);
} else {
setLineSpacing(LINE_SPACING_EXTRA, LINE_SPACING_MULTIPLIER_SINGLELINE);
setIncludeFontPadding(true);
}
// according to
// <http://code.google.com/p/android/issues/detail?id=22493>
// we have to add a unicode character to trigger the text centering
// in ICS. this particular character is known as "zero-width" and
// does no harm.
setText(finalText + "\u200B");
int measuredWidth = textSize.width() + getCompoundPaddingLeft() + getCompoundPaddingRight();
int measuredHeight = textSize.height() + getCompoundPaddingTop() + getCompoundPaddingBottom();
// expand the view to the parent's height in case it is smaller or
// to the minimum height that has been set
// FIXME: honor the vertical measure mode (EXACTLY vs AT_MOST) here
// somehow
measuredHeight = Math.max(measuredHeight, MeasureSpec.getSize(heightMeasureSpec));
setMeasuredDimension(measuredWidth, measuredHeight);
} finally {
mInMeasure = false;
}
}
private Rect getTextSize(String text, TextPaint textPaint, float textSize) {
textPaint.setTextSize(textSize);
// StaticLayout depends on a given width in which it should lay out the
// text (and optionally also split into separate lines).
// Therefor we calculate the current text width manually and start with
// a fake (read: maxmimum) width for the height calculation.
// We do _not_ use layout.getLineWidth() here since this returns
// slightly smaller numbers and therefor would lead to exceeded text box
// drawing.
StaticLayout layout = new StaticLayout(text, textPaint, Integer.MAX_VALUE, Alignment.ALIGN_NORMAL, 1f, 0f, true);
int textWidth = 0;
String lines[] = text.split(System.getProperty("line.separator"));
for (int i = 0; i < lines.length; ++i) {
textWidth = Math.max(textWidth, measureTextWidth(textPaint, lines[i]));
}
return new Rect(0, 0, textWidth, layout.getHeight());
}
private String resizeLine(TextPaint textPaint, String line, int availableWidth) {
checkArgument(line != null && line.length() > 0, "expected non-empty string");
int textWidth = measureTextWidth(textPaint, line);
int lastDeletePos = -1;
StringBuilder builder = new StringBuilder(line);
while (textWidth > availableWidth && builder.length() > 0) {
lastDeletePos = builder.length() / 2;
builder.deleteCharAt(builder.length() / 2);
// don't forget to measure the ellipsis character as well; it
// doesn't matter where it is located in the line, it just has to be
// there, since there are no (known) ligatures that use this glyph
String textToMeasure = builder.toString() + ELLIPSIS;
textWidth = measureTextWidth(textPaint, textToMeasure);
}
if (lastDeletePos > -1) {
builder.insert(lastDeletePos, ELLIPSIS);
}
return builder.toString();
}
// there are several methods in Android to determine the text width, namely
// getBounds() and measureText().
// The latter works for us the best as it gives us the best / nearest
// results without that our text canvas needs to wrap its text later on
// again.
private int measureTextWidth(TextPaint textPaint, String line) {
return Math.round(textPaint.measureText(line));
}
}
[révisé le 2012-11-21]
- fixe le placement des points de suspension (off-par-une erreur)
- calcul de taille de texte retravaillé; maintenant toujours le texte complet, y compris les sauts de ligne est mesurée, pour résoudre les problèmes lorsque l'ajout de la hauteur de deux lignes simples mesurées n'a tout simplement pas conduit au même résultat que la mesure de la hauteur du texte dans son ensemble
- au lieu de boucler pour trouver la plus petite taille de texte disponible, il suffit de le calculer après la première mesure
j'ai trouvé que ce qui suit fonctionne bien pour moi. Il ne fait pas de boucle et tient compte à la fois de la hauteur et de la largeur. Notez qu'il est important de spécifier l'unité PX lors de l'appel de setTextSize sur la vue.
Paint paint = adjustTextSize(getPaint(), numChars, maxWidth, maxHeight);
setTextSize(TypedValue.COMPLEX_UNIT_PX,paint.getTextSize());
Voici la routine que j'utilise, passant dans le getPaint() de la vue. 10 chaîne de caractère avec un grand caractère est utilisé pour estimer la largeur indépendant de la chaîne.
private static final String text10="OOOOOOOOOO";
public static Paint adjustTextSize(Paint paint, int numCharacters, int widthPixels, int heightPixels) {
float width = paint.measureText(text10)*numCharacters/text10.length();
float newSize = (int)((widthPixels/width)*paint.getTextSize());
paint.setTextSize(newSize);
// remeasure with font size near our desired result
width = paint.measureText(text10)*numCharacters/text10.length();
newSize = (int)((widthPixels/width)*paint.getTextSize());
paint.setTextSize(newSize);
// Check height constraints
FontMetricsInt metrics = paint.getFontMetricsInt();
float textHeight = metrics.descent-metrics.ascent;
if (textHeight > heightPixels) {
newSize = (int)(newSize * (heightPixels/textHeight));
paint.setTextSize(newSize);
}
return paint;
}
voici une énumération de ce que j'ai trouvé d'autre pour ceux qui cherchent encore:
1) Voici une solution qui repeint récursivement le textview jusqu'à ce qu'il corresponde. Cela signifie littéralement regarder votre texte rétrécir en place, mais au moins il tient quand c'est fait. Le code aura besoin de quelques ajustements pour être mis en œuvre, mais il est surtout là.
2) Vous pouvez essayer de hacker ensemble une solution personnalisée comme ce , ou la classe de dunni dans ce , ce que j'ai fait en utilisant le getPaint().measureText (str) à la recherche de la bonne taille, mais il a obtenu beaucoup plus messier depuis que j'ai besoin de lui pour envelopper seulement sur l'espace blanc...
3) vous pouvez continuer à chercher - j'ai essayé plus d'alternatives que je peux compter. Le Conseil de Ted sur StaticLayout n'a pas payé pour moi mais peut-être qu'il y a quelque chose là-bas; j'ai essayé d'utiliser le StaticLayout.getEllipsis (ligne) pour déterminer si le texte était hors de l'écran, à no effet. Voir mon post (actuellement sans réponse) sur ce ici .
j'avais besoin d'une solution spécifique. J'ai un edittext et textview dans ma mise en page. La hauteur et la largeur du textview sont fixes. Lorsque l'utilisateur commence à taper dans l'edittext, le texte doit apparaître immédiatement dans le textview. Le texte dans le champ text devrait se redimensionner automatiquement pour s'adapter à la version textview. Donc J'ai mis à jour la solution de Chase pour travailler pour moi. Ainsi, lorsque le texte change dans textview, le redimensionnement commence. La différence entre mon soluton et celui de Chase: redimensionnement est fait même si le l'utilisateur supprime quelques caractères . J'espère que cela peut aider quelqu'un.
public class TextFitTextView extends TextView {
// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 10;
// Maximum text size for this text view - if it is 0, then the text acts
// like match_parent
public static final float MAX_TEXT_SIZE = 0;
// Our ellipse string
private static final String mEllipsis = "...";
// Text size that is set from code. This acts as a starting point for
// resizing
private float mTextSize;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Max bounds for text size
private float mMaxTextSize = MAX_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Add ellipsis to text that overflows at the smallest text size
private int heightLimit;
private int widthLimit;
// Default constructor override
public TextFitTextView(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public TextFitTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public TextFitTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes resize the text size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
// if we are adding new chars to text
if (before <= after && after != 1) {
resizeText(true);
// now we are deleting chars
} else {
resizeText(false);
}
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the lower text size limit and invalidate the view
*
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
*
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
*
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text
* size
*
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Get width and height limits
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if (widthLimit == 0 && heightLimit == 0) {
widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with specified width and height
*
* @param width
* @param height
*/
public void resizeText(boolean increase) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no
// text
if (text == null || text.length() == 0 || heightLimit <= 0 || widthLimit <= 0 || mTextSize == 0) {
return;
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Get the required text height
int textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
// If the text length is increased
// Until we either fit within our text view or we had reached our min
// text size, incrementally try smaller sizes
if (increase) {
while (textHeight > heightLimit && mTextSize > mMinTextSize) {
mTextSize = Math.max(mTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
}
}
// text length has been decreased
else {
// if max test size is set then add it to while condition
if (mMaxTextSize != 0) {
while (textHeight < heightLimit && mTextSize <= mMaxTextSize) {
mTextSize = mTextSize + 2;
textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
}
} else {
while (textHeight < heightLimit) {
mTextSize = mTextSize + 2;
textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
}
}
mTextSize = textHeight > heightLimit ? mTextSize - 2 : mTextSize;
}
// If we had reached our minimum text size and still don't fit, append
// an ellipsis
if (mAddEllipsis && mTextSize == mMinTextSize && textHeight > heightLimit) {
// Draw using a static layout
TextPaint paint = new TextPaint(textPaint);
StaticLayout layout = new StaticLayout(text, paint, widthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
mSpacingAdd, false);
// Check that we have a least one line of rendered text
if (layout.getLineCount() > 0) {
// Since the line at the specific vertical position would be cut
// off,
// we must trim up to the previous line
int lastLine = layout.getLineForVertical(heightLimit) - 1;
// If the text would not even fit on a single line, clear it
if (lastLine < 0) {
setText("");
}
// Otherwise, trim to the previous line and add an ellipsis
else {
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = paint.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the
// ellipsis
while (widthLimit < lineWidth + ellipseWidth) {
lineWidth = paint.measureText(text.subSequence(start, --end + 1).toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
}
}
// Some devices try to auto adjust line spacing, so force default line
// spacing
// and invalidate the layout as a side effect
setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
}
// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
// Update the text paint object
TextPaint paint = new TextPaint(originalPaint);
paint.setTextSize(textSize);
// Measure using a static layout
StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd,
true);
return layout.getHeight();
}
}
vous pouvez utiliser la classe android.text.StaticLayout
pour cela. C'est ce que TextView
utilise en interne.
je viens de créer la méthode suivante (basée sur les idées de Chase) qui pourrait vous aider si vous voulez dessiner du texte sur n'importe quelle toile:
private static void drawText(Canvas canvas, int xStart, int yStart,
int xWidth, int yHeigth, String textToDisplay,
TextPaint paintToUse, float startTextSizeInPixels,
float stepSizeForTextSizeSteps) {
// Text view line spacing multiplier
float mSpacingMult = 1.0f;
// Text view additional line spacing
float mSpacingAdd = 0.0f;
StaticLayout l = null;
do {
paintToUse.setTextSize(startTextSizeInPixels);
startTextSizeInPixels -= stepSizeForTextSizeSteps;
l = new StaticLayout(textToDisplay, paintToUse, xWidth,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
} while (l.getHeight() > yHeigth);
int textCenterX = xStart + (xWidth / 2);
int textCenterY = (yHeigth - l.getHeight()) / 2;
canvas.save();
canvas.translate(textCenterX, textCenterY);
l.draw(canvas);
canvas.restore();
}
cela peut être utilisé par exemple dans n'importe quelle méthode onDraw() de n'importe quelle vue personnalisée.
Voici une autre solution, juste pour s'amuser. Ce n'est probablement pas très efficace, mais il s'adapte à la fois à la hauteur et à la largeur du texte, ainsi qu'au texte balisé.
@Override
protected void onMeasure(final int widthMeasureSpec, final int heightMeasureSpec)
{
if ((MeasureSpec.getMode(widthMeasureSpec) != MeasureSpec.UNSPECIFIED)
&& (MeasureSpec.getMode(heightMeasureSpec) != MeasureSpec.UNSPECIFIED)) {
final float desiredWidth = MeasureSpec.getSize(widthMeasureSpec);
final float desiredHeight = MeasureSpec.getSize(heightMeasureSpec);
float textSize = getTextSize();
float lastScale = Float.NEGATIVE_INFINITY;
while (textSize > MINIMUM_AUTO_TEXT_SIZE_PX) {
// Measure how big the textview would like to be with the current text size.
super.onMeasure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);
// Calculate how much we'd need to scale it to fit the desired size, and
// apply that scaling to the text size as an estimate of what we need.
final float widthScale = desiredWidth / getMeasuredWidth();
final float heightScale = desiredHeight / getMeasuredHeight();
final float scale = Math.min(widthScale, heightScale);
// If we don't need to shrink the text, or we don't seem to be converging, we're done.
if ((scale >= 1f) || (scale <= lastScale)) {
break;
}
// Shrink the text size and keep trying.
textSize = Math.max((float) Math.floor(scale * textSize), MINIMUM_AUTO_TEXT_SIZE_PX);
setTextSize(TypedValue.COMPLEX_UNIT_PX, textSize);
lastScale = scale;
}
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
j'ai combiné quelques-unes des suggestions ci-dessus pour en faire une qui monte et descend, avec la méthode de la bisection. Il s'adapte aussi à l'intérieur de la largeur.
/**
* DO WHAT YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT YOU WANT TO.
*/
import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;
/**
* Text view that auto adjusts text size to fit within the view. If the text
* size equals the minimum text size and still does not fit, append with an
* ellipsis.
*
* @author Chase Colburn
* @since Apr 4, 2011
*/
public class AutoResizeTextView extends TextView {
// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 10;
// Minimum text size for this text view
public static final float MAX_TEXT_SIZE = 128;
private static final int BISECTION_LOOP_WATCH_DOG = 30;
// Interface for resize notifications
public interface OnTextResizeListener {
public void onTextResize(TextView textView, float oldSize, float newSize);
}
// Our ellipse string
private static final String mEllipsis = "...";
// Registered resize listener
private OnTextResizeListener mTextResizeListener;
// Flag for text and/or size changes to force a resize
private boolean mNeedsResize = false;
// Text size that is set from code. This acts as a starting point for
// resizing
private float mTextSize;
// Temporary upper bounds on the starting text size
private float mMaxTextSize = MAX_TEXT_SIZE;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Default constructor override
public AutoResizeTextView(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public AutoResizeTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes, set the force resize flag to true and reset the text
* size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start,
final int before, final int after) {
mNeedsResize = true;
// Since this view may be reused, it is good to reset the text size
resetTextSize();
}
/**
* If the text view size changed, set the force resize flag to true
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw || h != oldh) {
mNeedsResize = true;
}
}
/**
* Register listener to receive resize notifications
*
* @param listener
*/
public void setOnResizeListener(OnTextResizeListener listener) {
mTextResizeListener = listener;
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the upper text size limit and invalidate the view
*
* @param maxTextSize
*/
public void setMaxTextSize(float maxTextSize) {
mMaxTextSize = maxTextSize;
requestLayout();
invalidate();
}
/**
* Return upper text size limit
*
* @return
*/
public float getMaxTextSize() {
return mMaxTextSize;
}
/**
* Set the lower text size limit and invalidate the view
*
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
*
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
*
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text
* size
*
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Reset the text to the original size
*/
public void resetTextSize() {
if (mTextSize > 0) {
super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
// mMaxTextSize = mTextSize;
}
}
/**
* Resize text after measuring
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right,
int bottom) {
if (changed || mNeedsResize) {
int widthLimit = (right - left) - getCompoundPaddingLeft()
- getCompoundPaddingRight();
int heightLimit = (bottom - top) - getCompoundPaddingBottom()
- getCompoundPaddingTop();
resizeText(widthLimit, heightLimit);
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with default width and height
*/
public void resizeText() {
// Height and width with a padding as a percentage of height
int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
resizeText(widthLimit, heightLimit);
}
/**
* Resize the text size with specified width and height
*
* @param width
* @param height
*/
public void resizeText(int width, int height) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no
// text
if (text == null || text.length() == 0 || height <= 0 || width <= 0
|| mTextSize == 0) {
return;
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Store the current text size
float oldTextSize = textPaint.getTextSize();
// Bisection method: fast & precise
float lower = mMinTextSize;
float upper = mMaxTextSize;
int loop_counter = 1;
float targetTextSize = (lower + upper) / 2;
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
int textWidth = getTextWidth(text, textPaint, width, targetTextSize);
while (loop_counter < BISECTION_LOOP_WATCH_DOG && upper - lower > 1) {
targetTextSize = (lower + upper) / 2;
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
textWidth = getTextWidth(text, textPaint, width, targetTextSize);
if (textHeight > (height) || textWidth > (width))
upper = targetTextSize;
else
lower = targetTextSize;
loop_counter++;
}
targetTextSize = lower;
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
// If we had reached our minimum text size and still don't fit, append
// an ellipsis
if (mAddEllipsis && targetTextSize == mMinTextSize
&& textHeight > height) {
// Draw using a static layout
// modified: use a copy of TextPaint for measuring
TextPaint paintCopy = new TextPaint(textPaint);
paintCopy.setTextSize(targetTextSize);
StaticLayout layout = new StaticLayout(text, paintCopy, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
// Check that we have a least one line of rendered text
if (layout.getLineCount() > 0) {
// Since the line at the specific vertical position would be cut
// off,
// we must trim up to the previous line
int lastLine = layout.getLineForVertical(height) - 1;
// If the text would not even fit on a single line, clear it
if (lastLine < 0) {
setText("");
}
// Otherwise, trim to the previous line and add an ellipsis
else {
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = paintCopy.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the
// ellipsis
while (width < lineWidth + ellipseWidth) {
lineWidth = paintCopy.measureText(text.subSequence(
start, --end + 1).toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
}
}
// Some devices try to auto adjust line spacing, so force default line
// spacing
// and invalidate the layout as a side effect
setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
// Notify the listener if registered
if (mTextResizeListener != null) {
mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
}
// Reset force resize flag
mNeedsResize = false;
}
// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint,
int width, float textSize) {
// modified: make a copy of the original TextPaint object for measuring
// (apparently the object gets modified while measuring, see also the
// docs for TextView.getPaint() (which states to access it read-only)
TextPaint paint = new TextPaint(originalPaint);
// Update the text paint object
paint.setTextSize(textSize);
// Measure using a static layout
StaticLayout layout = new StaticLayout(source, paint, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
return layout.getHeight();
}
// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextWidth(CharSequence source, TextPaint originalPaint,
int width, float textSize) {
// Update the text paint object
TextPaint paint = new TextPaint(originalPaint);
// Draw using a static layout
paint.setTextSize(textSize);
StaticLayout layout = new StaticLayout(source, paint, width,
Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
return (int) layout.getLineWidth(0);
}
}
j'ai le code d'utilisation de chase et M-WaJeEh et j'ai trouvé un certain avantage et inconvénient ici
de la chasse
avantage:
- c'est parfait pour 1 ligne TextView
désavantage:
s'il y a plus d'une ligne avec une police personnalisée, une partie du texte disparaîtra
si c'est enable ellipse, il n'a pas préparé d'espace pour ellipse
si c'est une police personnalisée (police de caractère), elle ne supporte pas
de M-WaJeEh
avantage:
- c'est parfait pour le multi-ligne
désavantage:
si la hauteur est définie comme le contenu de la pellicule, ce code commencera par la taille minimale et il se réduira au plus petit comme il peut, pas à partir de la taille de la bande et de réduire de la largeur limitée
si c'est une police personnalisée (police de caractère), elle ne supporte pas
si quelqu'un en a besoin, voici le même code que pour Xamarin.Android.
/**
* DO WHAT YOU WANT TO PUBLIC LICENSE
* Version 1, December 2017
*
* Copyright (C) 2017 Nathan Westfall
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT YOU WANT TO.
*/
using Android.Content;
using Android.Runtime;
using Android.Widget;
using Android.Util;
using Android.Text;
using Java.Lang;
namespace My.Text
{
public class AutoResizeTextView : TextView
{
public const float MIN_TEXT_SIZE = 20;
public interface OnTextResizeListener
{
void OnTextResize(TextView textView, float oldSize, float newSize);
}
private const string mEllipsis = "...";
private OnTextResizeListener mTextResizeListener;
private bool mNeedsResize = false;
private float mTextSize;
private float mMaxTextSize = 0;
private float mMinTextSize = MIN_TEXT_SIZE;
private float mSpacingMult = 1.0f;
private float mSpacingAdd = 0.0f;
public bool AddEllipsis { get; set; } = true;
public AutoResizeTextView(Context context) : this(context, null) { }
public AutoResizeTextView(Context context, IAttributeSet attrs) : this(context, attrs, 0) { }
public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyle): base(context, attrs, defStyle)
{
mTextSize = TextSize;
}
protected override void OnTextChanged(ICharSequence text, int start, int lengthBefore, int lengthAfter)
{
base.OnTextChanged(text, start, lengthBefore, lengthAfter);
mNeedsResize = true;
ResetTextSize();
}
protected override void OnSizeChanged(int w, int h, int oldw, int oldh)
{
base.OnSizeChanged(w, h, oldw, oldh);
if (w != oldw || h != oldh)
mNeedsResize = true;
}
public void SetOnResizeListener(OnTextResizeListener listener)
{
mTextResizeListener = listener;
}
public override void SetTextSize([GeneratedEnum] ComplexUnitType unit, float size)
{
base.SetTextSize(unit, size);
mTextSize = TextSize;
}
public override void SetLineSpacing(float add, float mult)
{
base.SetLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
public void SetMaxTextSize(float maxTextSize)
{
mMaxTextSize = maxTextSize;
RequestLayout();
Invalidate();
}
public float GetMaxTextSize()
{
return mMaxTextSize;
}
public void SetMinTextSize(float minTextSize)
{
mMinTextSize = minTextSize;
RequestLayout();
Invalidate();
}
public float GetMinTextSize()
{
return mMinTextSize;
}
public void ResetTextSize()
{
if(mTextSize > 0)
{
base.SetTextSize(ComplexUnitType.Px, mTextSize);
mMaxTextSize = mTextSize;
}
}
protected override void OnLayout(bool changed, int left, int top, int right, int bottom)
{
if(changed || mNeedsResize)
{
int widthLimit = (right - left) - CompoundPaddingLeft - CompoundPaddingRight;
int heightLimit = (bottom - top) - CompoundPaddingBottom - CompoundPaddingTop;
ResizeText(widthLimit, heightLimit);
}
base.OnLayout(changed, left, top, right, bottom);
base.OnLayout(changed, left, top, right, bottom);
}
public void ResizeText()
{
int heightLimit = Height - PaddingBottom - PaddingTop;
int widthLimit = Width - PaddingLeft - PaddingRight;
ResizeText(widthLimit, heightLimit);
}
public void ResizeText(int width, int height)
{
var text = TextFormatted;
if (text == null || text.Length() == 0 || height <= 0 || width <= 0 || mTextSize == 0)
return;
if (TransformationMethod != null)
text = TransformationMethod.GetTransformationFormatted(TextFormatted, this);
TextPaint textPaint = Paint;
float oldTextSize = textPaint.TextSize;
float targetTextSize = mMaxTextSize > 0 ? System.Math.Min(mTextSize, mMaxTextSize) : mTextSize;
int textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
while(textHeight > height && targetTextSize > mMinTextSize)
{
targetTextSize = System.Math.Max(targetTextSize - 2, mMinTextSize);
textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
}
if(AddEllipsis && targetTextSize == mMinTextSize && textHeight > height)
{
TextPaint paint = new TextPaint(textPaint);
StaticLayout layout = new StaticLayout(text, paint, width, Layout.Alignment.AlignNormal, mSpacingMult, mSpacingAdd, false);
if(layout.LineCount > 0)
{
int lastLine = layout.GetLineForVertical(height) - 1;
if (lastLine < 0)
SetText("", BufferType.Normal);
else
{
int start = layout.GetLineStart(lastLine);
int end = layout.GetLineEnd(lastLine);
float lineWidth = layout.GetLineWidth(lastLine);
float ellipseWidth = textPaint.MeasureText(mEllipsis);
while (width < lineWidth + ellipseWidth)
lineWidth = textPaint.MeasureText(text.SubSequence(start, --end + 1).ToString());
SetText(text.SubSequence(0, end) + mEllipsis, BufferType.Normal);
}
}
}
SetTextSize(ComplexUnitType.Px, targetTextSize);
SetLineSpacing(mSpacingAdd, mSpacingMult);
mTextResizeListener?.OnTextResize(this, oldTextSize, targetTextSize);
mNeedsResize = false;
}
private int GetTextHeight(ICharSequence source, TextPaint paint, int width, float textSize)
{
TextPaint paintCopy = new TextPaint(paint);
paintCopy.TextSize = textSize;
StaticLayout layout = new StaticLayout(source, paintCopy, width, Layout.Alignment.AlignNormal, mSpacingMult, mSpacingAdd, false);
return layout.Height;
}
}
}
fournissant cette version de top answer réécrite sur C# pour ceux qui code sur Xamarin.Android. A travaillé pour moi.
/**
* DO WHAT YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT YOU WANT TO.
*/
using System;
using Android.Content;
using Android.Runtime;
using Android.Text;
using Android.Util;
using Android.Widget;
using Java.Lang;
namespace App.GuestGuide.Droid.Controls
{
public class OnTextResizeEventArgs : EventArgs
{
public TextView TextView { get; set; }
public float OldSize { get; set; }
public float NewSize { get; set; }
}
/// <inheritdoc />
/// <summary>
/// Text view that auto adjusts text size to fit within the view.
/// If the text size equals the minimum text size and still does not
/// fit, append with an ellipsis.
/// </summary>
public class AutoResizeTextView : TextView
{
/// <summary>
/// Minimum text size for this text view
/// </summary>
public static float MIN_TEXT_SIZE = 10;
/// <summary>
/// Our ellipse string
/// </summary>
private const string Ellipsis = "...";
private float _mMaxTextSize;
private float _mMinTextSize = MIN_TEXT_SIZE;
/// <summary>
/// Register subscriber to receive resize notifications
/// </summary>
public event EventHandler<OnTextResizeEventArgs> OnTextResize;
/// <summary>
/// Flag for text and/or size changes to force a resize
/// </summary>
private bool _needsResize;
/// <summary>
/// Text size that is set from code. This acts as a starting point for resizing
/// </summary>
private float _textSize;
/// <summary>
/// Text view line spacing multiplier
/// </summary>
private float _spacingMult = 1.0f;
/// <summary>
/// Text view additional line spacing
/// </summary>
private float _spacingAdd;
/// <summary>
/// Add ellipsis to text that overflows at the smallest text size
/// </summary>
public bool ShouldAddEllipsis { get; set; }
/// <inheritdoc />
/// <summary>
/// Override the set text size to update our internal reference values
/// </summary>
public override float TextSize
{
get => base.TextSize;
set
{
base.TextSize = value;
_textSize = TextSize;
}
}
/// <summary>
/// Temporary upper bounds on the starting text size
/// </summary>
public float MaxTextSize
{
get => _mMaxTextSize;
// Set the upper text size limit and invalidate the view
set
{
_mMaxTextSize = value;
RequestLayout();
Invalidate();
}
}
/// <summary>
/// Lower bounds for text size
/// </summary>
public float MinTextSize
{
get => _mMinTextSize;
//Set the lower text size limit and invalidate the view
set
{
_mMinTextSize = value;
RequestLayout();
Invalidate();
}
}
public AutoResizeTextView(Context context) : this(context, null)
{
}
public AutoResizeTextView(Context context, IAttributeSet attrs) : this(context, attrs, 0)
{
}
public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr)
{
_textSize = TextSize;
}
public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr, int defStyleRes) : base(context, attrs, defStyleAttr, defStyleRes)
{
_textSize = TextSize;
}
protected AutoResizeTextView(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
{
_textSize = TextSize;
}
/// <inheritdoc />
/// <summary>
/// When text changes, set the force resize flag to true and reset the text size.
/// </summary>
/// <param name="text"></param>
/// <param name="start"></param>
/// <param name="lengthBefore"></param>
/// <param name="lengthAfter"></param>
protected override void OnTextChanged(ICharSequence text, int start, int lengthBefore, int lengthAfter)
{
_needsResize = true;
// Since this view may be reused, it is good to reset the text size
ResetTextSize();
}
/// <inheritdoc />
/// <summary>
/// If the text view size changed, set the force resize flag to true
/// </summary>
/// <param name="w"></param>
/// <param name="h"></param>
/// <param name="oldw"></param>
/// <param name="oldh"></param>
protected override void OnSizeChanged(int w, int h, int oldw, int oldh)
{
if (w != oldw || h != oldh)
{
_needsResize = true;
}
}
public override void SetTextSize([GeneratedEnum] ComplexUnitType unit, float size)
{
base.SetTextSize(unit, size);
_textSize = TextSize;
}
/// <inheritdoc />
/// <summary>
/// Override the set line spacing to update our internal reference values
/// </summary>
/// <param name="add"></param>
/// <param name="mult"></param>
public override void SetLineSpacing(float add, float mult)
{
base.SetLineSpacing(add, mult);
_spacingMult = mult;
_spacingAdd = add;
}
/// <summary>
/// Reset the text to the original size
/// </summary>
public void ResetTextSize()
{
if (_textSize > 0)
{
base.SetTextSize(ComplexUnitType.Px, _textSize);
_mMaxTextSize = _textSize;
}
}
/// <inheritdoc />
/// <summary>
/// Resize text after measuring
/// </summary>
/// <param name="changed"></param>
/// <param name="left"></param>
/// <param name="top"></param>
/// <param name="right"></param>
/// <param name="bottom"></param>
protected override void OnLayout(bool changed, int left, int top, int right, int bottom)
{
if (changed || _needsResize)
{
var widthLimit = (right - left) - CompoundPaddingLeft - CompoundPaddingRight;
var heightLimit = (bottom - top) - CompoundPaddingBottom - CompoundPaddingTop;
ResizeText(widthLimit, heightLimit);
}
base.OnLayout(changed, left, top, right, bottom);
}
/// <summary>
/// Resize the text size with default width and height
/// </summary>
public void ResizeText()
{
var heightLimit = Height - PaddingBottom - PaddingTop;
var widthLimit = Width - PaddingLeft - PaddingRight;
ResizeText(widthLimit, heightLimit);
}
/// <summary>
/// Resize the text size with specified width and height
/// </summary>
/// <param name="width"></param>
/// <param name="height"></param>
public void ResizeText(int width, int height)
{
ICharSequence text = null;
if (!string.IsNullOrEmpty(Text))
{
text = new Java.Lang.String(Text);
}
// Do not resize if the view does not have dimensions or there is no text
if (text == null || text.Length() == 0 || height <= 0 || width <= 0 || _textSize == 0)
{
return;
}
if (TransformationMethod != null)
{
text = TransformationMethod.GetTransformationFormatted(text, this);
}
// Get the text view's paint object
var textPaint = Paint;
// Store the current text size
var oldTextSize = textPaint.TextSize;
// If there is a max text size set, use the lesser of that and the default text size
var targetTextSize = _mMaxTextSize > 0 ? System.Math.Min(_textSize, _mMaxTextSize) : _textSize;
// Get the required text height
var textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
while (textHeight > height && targetTextSize > _mMinTextSize)
{
targetTextSize = System.Math.Max(targetTextSize - 2, _mMinTextSize);
textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
}
// If we had reached our minimum text size and still don't fit, append an ellipsis
if (ShouldAddEllipsis && targetTextSize == _mMinTextSize && textHeight > height)
{
// Draw using a static layout
// modified: use a copy of TextPaint for measuring
var paint = new TextPaint(textPaint);
// Draw using a static layout
var layout = new StaticLayout(text, paint, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, false);
// Check that we have a least one line of rendered text
if (layout.LineCount > 0)
{
// Since the line at the specific vertical position would be cut off,
// we must trim up to the previous line
var lastLine = layout.GetLineForVertical(height) - 1;
// If the text would not even fit on a single line, clear it
if (lastLine < 0)
{
Text = string.Empty;
}
// Otherwise, trim to the previous line and add an ellipsis
else
{
var start = layout.GetLineStart(lastLine);
var end = layout.GetLineEnd(lastLine);
var lineWidth = layout.GetLineWidth(lastLine);
var ellipseWidth = textPaint.MeasureText(Ellipsis);
// Trim characters off until we have enough room to draw the ellipsis
while (width < lineWidth + ellipseWidth)
{
lineWidth = textPaint.MeasureText(text.SubSequence(start, --end + 1));
}
Text = text.SubSequence(0, end) + Ellipsis;
}
}
}
// Some devices try to auto adjust line spacing, so force default line spacing
// and invalidate the layout as a side effect
SetTextSize(ComplexUnitType.Px, targetTextSize);
SetLineSpacing(_spacingAdd, _spacingMult);
var notifyArgs = new OnTextResizeEventArgs
{
TextView = this,
NewSize = targetTextSize,
OldSize = oldTextSize
};
// Notify the listener if registered
OnTextResize?.Invoke(this, notifyArgs);
// Reset force resize flag
_needsResize = false;
}
/// <summary>
/// Set the text size of the text paint object and use a static layout to render text off screen before measuring
/// </summary>
/// <param name="source"></param>
/// <param name="paint"></param>
/// <param name="width"></param>
/// <param name="textSize"></param>
/// <returns></returns>
private int GetTextHeight(ICharSequence source, TextPaint paint, int width, float textSize)
{
// modified: make a copy of the original TextPaint object for measuring
// (apparently the object gets modified while measuring, see also the
// docs for TextView.getPaint() (which states to access it read-only)
// Update the text paint object
var paintCopy = new TextPaint(paint)
{
TextSize = textSize
};
// Measure using a static layout
var layout = new StaticLayout(source, paintCopy, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, true);
return layout.Height;
}
}
}
ma méthode est:
public void changeTextSize(int initialSize, TextView tv) {
DisplayMetrics displayMetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
double width = displayMetrics.widthPixels / displayMetrics.xdpi;
double height = displayMetrics.heightPixels / displayMetrics.ydpi;
Log.i("LOG", "The width of the tested emulator is: " + width);
Log.i("LOG", "The height of the tested emulator is: " + height);
double scale = Math.min(width / 2.25, height / 4.0); //See the logcat >>> width = 2.25 and heigt = 4.0
tv.setTextSize(TypedValue.COMPLEX_UNIT_SP, (int) (initialSize * scale));
}
par exemple:
changeTextSize(16, findViewById(R.id.myTextView));
changeTextSize(12, findViewById(R.id.myEditText));
Cette solution fonctionne pour nous:
public class CustomFontButtonTextFit extends CustomFontButton
{
private final float DECREMENT_FACTOR = .1f;
public CustomFontButtonTextFit(Context context) {
super(context);
}
public CustomFontButtonTextFit(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CustomFontButtonTextFit(Context context, AttributeSet attrs,
int defStyle) {
super(context, attrs, defStyle);
}
private synchronized void refitText(String text, int textWidth) {
if (textWidth > 0)
{
float availableWidth = textWidth - this.getPaddingLeft()
- this.getPaddingRight();
TextPaint tp = getPaint();
Rect rect = new Rect();
tp.getTextBounds(text, 0, text.length(), rect);
float size = rect.width();
while(size > availableWidth)
{
setTextSize( getTextSize() - DECREMENT_FACTOR );
tp = getPaint();
tp.getTextBounds(text, 0, text.length(), rect);
size = rect.width();
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int parentWidth = MeasureSpec.getSize(widthMeasureSpec);
int parentHeight = MeasureSpec.getSize(heightMeasureSpec);
refitText(this.getText().toString(), parentWidth);
if(parentWidth < getSuggestedMinimumWidth())
parentWidth = getSuggestedMinimumWidth();
if(parentHeight < getSuggestedMinimumHeight())
parentHeight = getSuggestedMinimumHeight();
this.setMeasuredDimension(parentWidth, parentHeight);
}
@Override
protected void onTextChanged(final CharSequence text, final int start,
final int before, final int after)
{
super.onTextChanged(text, start, before, after);
refitText(text.toString(), this.getWidth());
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
if (w != oldw)
refitText(this.getText().toString(), w);
}
}
merci à Chase et onoelle, pour les programmeurs paresseux, permettez-moi de poster ici une version de travail de leur code fusionné fantastique, adapté sur un bouton, au lieu d'un TextView.
substituez tous vos boutons (pas ImageButtons) avec AutoResizeTextButtons et le même problème ennuyeux est fixé pour eux aussi.
voici le code. J'ai juste enlevé les importations.
/**
* DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT THE FUCK YOU WANT TO.
* made better by onoelle
* adapted for button by beppi
*/
/**
* Text Button that auto adjusts text size to fit within the view.
* If the text size equals the minimum text size and still does not
* fit, append with an ellipsis.
*
* @author Chase Colburn
* @since Apr 4, 2011
*/
public class AutoResizeTextButton extends Button {
// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 20;
// Interface for resize notifications
public interface OnTextResizeListener {
public void onTextResize(Button textView, float oldSize, float newSize);
}
// Our ellipse string
private static final String mEllipsis = "...";
// Registered resize listener
private OnTextResizeListener mTextResizeListener;
// Flag for text and/or size changes to force a resize
private boolean mNeedsResize = false;
// Text size that is set from code. This acts as a starting point for resizing
private float mTextSize;
// Temporary upper bounds on the starting text size
private float mMaxTextSize = 0;
// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;
// Text view line spacing multiplier
private float mSpacingMult = 1.0f;
// Text view additional line spacing
private float mSpacingAdd = 0.0f;
// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;
// Default constructor override
public AutoResizeTextButton(Context context) {
this(context, null);
}
// Default constructor when inflating from XML file
public AutoResizeTextButton(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
// Default constructor override
public AutoResizeTextButton(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mTextSize = getTextSize();
}
/**
* When text changes, set the force resize flag to true and reset the text size.
*/
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
mNeedsResize = true;
// Since this view may be reused, it is good to reset the text size
resetTextSize();
}
/**
* If the text view size changed, set the force resize flag to true
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (w != oldw || h != oldh) {
mNeedsResize = true;
}
}
/**
* Register listener to receive resize notifications
* @param listener
*/
public void setOnResizeListener(OnTextResizeListener listener) {
mTextResizeListener = listener;
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(float size) {
super.setTextSize(size);
mTextSize = getTextSize();
}
/**
* Override the set text size to update our internal reference values
*/
@Override
public void setTextSize(int unit, float size) {
super.setTextSize(unit, size);
mTextSize = getTextSize();
}
/**
* Override the set line spacing to update our internal reference values
*/
@Override
public void setLineSpacing(float add, float mult) {
super.setLineSpacing(add, mult);
mSpacingMult = mult;
mSpacingAdd = add;
}
/**
* Set the upper text size limit and invalidate the view
* @param maxTextSize
*/
public void setMaxTextSize(float maxTextSize) {
mMaxTextSize = maxTextSize;
requestLayout();
invalidate();
}
/**
* Return upper text size limit
* @return
*/
public float getMaxTextSize() {
return mMaxTextSize;
}
/**
* Set the lower text size limit and invalidate the view
* @param minTextSize
*/
public void setMinTextSize(float minTextSize) {
mMinTextSize = minTextSize;
requestLayout();
invalidate();
}
/**
* Return lower text size limit
* @return
*/
public float getMinTextSize() {
return mMinTextSize;
}
/**
* Set flag to add ellipsis to text that overflows at the smallest text size
* @param addEllipsis
*/
public void setAddEllipsis(boolean addEllipsis) {
mAddEllipsis = addEllipsis;
}
/**
* Return flag to add ellipsis to text that overflows at the smallest text size
* @return
*/
public boolean getAddEllipsis() {
return mAddEllipsis;
}
/**
* Reset the text to the original size
*/
public void resetTextSize() {
if(mTextSize > 0) {
super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
mMaxTextSize = mTextSize;
}
}
/**
* Resize text after measuring
*/
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if(changed || mNeedsResize) {
int widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
int heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
resizeText(widthLimit, heightLimit);
}
super.onLayout(changed, left, top, right, bottom);
}
/**
* Resize the text size with default width and height
*/
public void resizeText() {
int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
resizeText(widthLimit, heightLimit);
}
/**
* Resize the text size with specified width and height
* @param width
* @param height
*/
public void resizeText(int width, int height) {
CharSequence text = getText();
// Do not resize if the view does not have dimensions or there is no text
if(text == null || text.length() == 0 || height <= 0 || width <= 0 || mTextSize == 0) {
return;
}
// Get the text view's paint object
TextPaint textPaint = getPaint();
// Store the current text size
float oldTextSize = textPaint.getTextSize();
// If there is a max text size set, use the lesser of that and the default text size
float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize) : mTextSize;
// Get the required text height
int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
// Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
while(textHeight > height && targetTextSize > mMinTextSize) {
targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
textHeight = getTextHeight(text, textPaint, width, targetTextSize);
}
// If we had reached our minimum text size and still don't fit, append an ellipsis
if(mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
// Draw using a static layout
// modified: use a copy of TextPaint for measuring
TextPaint paint = new TextPaint(textPaint);
StaticLayout layout = new StaticLayout(text, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
// Check that we have a least one line of rendered text
if(layout.getLineCount() > 0) {
// Since the line at the specific vertical position would be cut off,
// we must trim up to the previous line
int lastLine = layout.getLineForVertical(height) - 1;
// If the text would not even fit on a single line, clear it
if(lastLine < 0) {
setText("");
}
// Otherwise, trim to the previous line and add an ellipsis
else {
int start = layout.getLineStart(lastLine);
int end = layout.getLineEnd(lastLine);
float lineWidth = layout.getLineWidth(lastLine);
float ellipseWidth = textPaint.measureText(mEllipsis);
// Trim characters off until we have enough room to draw the ellipsis
while(width < lineWidth + ellipseWidth) {
lineWidth = textPaint.measureText(text.subSequence(start, --end + 1).toString());
}
setText(text.subSequence(0, end) + mEllipsis);
}
}
}
// Some devices try to auto adjust line spacing, so force default line spacing
// and invalidate the layout as a side effect
// textPaint.setTextSize(targetTextSize);
// modified: setting text size via this.setTextSize (instead of textPaint.setTextSize(targetTextSize))
setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
setLineSpacing(mSpacingAdd, mSpacingMult);
// Notify the listener if registered
if(mTextResizeListener != null) {
mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
}
// Reset force resize flag
mNeedsResize = false;
}
// Set the text size of the text paint object and use a static layout to render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
// modified: make a copy of the original TextPaint object for measuring
// (apparently the object gets modified while measuring, see also the
// docs for TextView.getPaint() (which states to access it read-only)
// Update the text paint object
TextPaint paint = new TextPaint(originalPaint);
paint.setTextSize(textSize);
// Measure using a static layout
StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
return layout.getHeight();
}
}
Utilisation:
mettre un AutoResizeTextButton dans votre xml en remplacement d'un bouton normal, sans changer quelque chose d'autre. À l'intérieur de l'onCreate () mettre (par exemple):
myButton = (AutoResizeTextButton)getView().findViewById(id.myButton);
myButton.setMinTextSize(8f);
myButton.resizeText();
Voici l'approche que j'adopte. C'est très simple. Il utilise une approximation successive à zéro sur la fontsize et peut généralement l'avoir compris en moins de 10 itérations. Il suffit de remplacer "activityWidth" par la largeur de la vue que vous utilisez pour afficher le texte. Dans mon exemple, il est défini comme un champ privé de la largeur de l'écran. La fontsize initiale de 198 n'est définie que dans le cas où la méthode génère une exception (ce qui ne devrait jamais se produire):
private float GetFontSizeForScreenWidth(String text)
{
float fontsize = 198;
try
{
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.RED);
Typeface typeface = Typeface.create("Helvetica", Typeface.BOLD);
paint.setTypeface(typeface);
paint.setTextAlign(Align.CENTER);
int lowVal = 0;
int highVal = 2000;
int currentVal = highVal;
/*
* Successively approximate the screen size until it is
* within 2 pixels of the maximum screen width. Generally
* this will get you to the closest font size within about 10
* iterations.
*/
do
{
paint.setTextSize(currentVal);
float textWidth = paint.measureText(text);
float diff = activityWidth - textWidth;
if ((diff >= 0) && (diff <= 2))
{
fontsize = paint.getTextSize();
return fontsize;
}
if (textWidth > activityWidth)
highVal = currentVal;
else if (textWidth < activityWidth)
lowVal = currentVal;
else
{
fontsize = paint.getTextSize();
return fontsize;
}
currentVal = (highVal - lowVal) / 2 + lowVal;
} while (true);
}
catch (Exception ex)
{
return fontsize;
}
}
Étendre TextView et remplacer onDraw avec le code ci-dessous. Il gardera le format du texte mais le dimensionnera pour remplir l'espace. Vous pouvez facilement modifier le code pour étirer si nécessaire.
@Override
protected void onDraw(@NonNull Canvas canvas) {
TextPaint textPaint = getPaint();
textPaint.setColor(getCurrentTextColor());
textPaint.setTextAlign(Paint.Align.CENTER);
textPaint.drawableState = getDrawableState();
String text = getText().toString();
float desiredWidth = getMeasuredWidth() - getPaddingLeft() - getPaddingRight() - 2;
float desiredHeight = getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - 2;
float textSize = textPaint.getTextSize();
for (int i = 0; i < 10; i++) {
textPaint.getTextBounds(text, 0, text.length(), rect);
float width = rect.width();
float height = rect.height();
float deltaWidth = width - desiredWidth;
float deltaHeight = height - desiredHeight;
boolean fitsWidth = deltaWidth <= 0;
boolean fitsHeight = deltaHeight <= 0;
if ((fitsWidth && Math.abs(deltaHeight) < 1.0)
|| (fitsHeight && Math.abs(deltaWidth) < 1.0)) {
// close enough
break;
}
float adjustX = desiredWidth / width;
float adjustY = desiredHeight / height;
textSize = textSize * (adjustY < adjustX ? adjustY : adjustX);
// adjust text size
textPaint.setTextSize(textSize);
}
float x = desiredWidth / 2f;
float y = desiredHeight / 2f - rect.top - rect.height() / 2f;
canvas.drawText(text, x, y, textPaint);
}