Envoyer push à Android par C# en utilisant FCM (Firebase Cloud Messaging))

j'utilise ce code pour envoyer un message de notification par C# avec GCM, en utilisant Winforms, Webforms, n'importe quoi. Maintenant je veux envoyer à FCM (Firebase Cloud Messaging). Dois-je mettre à jour mon code? :

public class AndroidGCMPushNotification
{
    public AndroidGCMPushNotification()
    {
        //
        // TODO: Add constructor logic here
        //
    }
    public string SendNotification(string deviceId, string message)
    {
        string SERVER_API_KEY = "server api key";        
        var SENDER_ID = "application number";
        var value = message;
        WebRequest tRequest;
        tRequest = WebRequest.Create("https://android.googleapis.com/gcm/send");
        tRequest.Method = "post";
        tRequest.ContentType = " application/x-www-form-urlencoded;charset=UTF-8";
        tRequest.Headers.Add(string.Format("Authorization: key={0}", SERVER_API_KEY));

        tRequest.Headers.Add(string.Format("Sender: id={0}", SENDER_ID));

        string postData = "collapse_key=score_update&time_to_live=108&delay_while_idle=1&data.message=" + value + "&data.time=" + System.DateTime.Now.ToString() + "&registration_id=" + deviceId + "";
        Console.WriteLine(postData);
        Byte[] byteArray = Encoding.UTF8.GetBytes(postData);
        tRequest.ContentLength = byteArray.Length;

        Stream dataStream = tRequest.GetRequestStream();
        dataStream.Write(byteArray, 0, byteArray.Length);
        dataStream.Close();

        WebResponse tResponse = tRequest.GetResponse();

        dataStream = tResponse.GetResponseStream();

        StreamReader tReader = new StreamReader(dataStream);

        String sResponseFromServer = tReader.ReadToEnd();


        tReader.Close();
        dataStream.Close();
        tResponse.Close();
        return sResponseFromServer;
    }
}

mais la CMG a été changée en FCM. Est-ce le même code pour envoyer la notification? Où puis-je trouver le SERVER_API_KEY? Est la même solution?

28
demandé sur Teste 2016-05-24 15:00:52

10 réponses

messagerie infonuagique firebase avec c#: fonctionnement de la plate-forme all. Net (asp.net .netmvc,.netcore)

        WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
        tRequest.Method = "post";
        //serverKey - Key from Firebase cloud messaging server  
        tRequest.Headers.Add(string.Format("Authorization: key={0}", "AIXXXXXX...."));
        //Sender Id - From firebase project setting  
        tRequest.Headers.Add(string.Format("Sender: id={0}", "XXXXX.."));
        tRequest.ContentType = "application/json";
        var payload = new
        {
            to = "e8EHtMwqsZY:APA91bFUktufXdsDLdXXXXXX..........XXXXXXXXXXXXXX",
            priority = "high",
            content_available = true,
            notification = new
            {
                body = "Test",
                title = "Test",
                badge = 1
            },
        };

        string postbody = JsonConvert.SerializeObject(payload).ToString();
        Byte[] byteArray = Encoding.UTF8.GetBytes(postbody);
        tRequest.ContentLength = byteArray.Length;
        using (Stream dataStream = tRequest.GetRequestStream())
        {
            dataStream.Write(byteArray, 0, byteArray.Length);
            using (WebResponse tResponse = tRequest.GetResponse())
            {
                using (Stream dataStreamResponse = tResponse.GetResponseStream())
                {
                    if (dataStreamResponse != null) using (StreamReader tReader = new StreamReader(dataStreamResponse))
                        {
                            String sResponseFromServer = tReader.ReadToEnd();
                            //result.Response = sResponseFromServer;
                        }
                }
            }
        }``
52
répondu Osama Hassan 2018-07-26 14:05:37

Voici une autre façon d'écrire le service de Notification à l'intérieur ASP.Net reste API.

public async Task<bool> NotifyAsync(string to, string title, string body)
{
    try
    {
        // Get the server key from FCM console
        var serverKey = string.Format("key={0}", "Your server key - use app config");

        // Get the sender id from FCM console
        var senderId = string.Format("id={0}", "Your sender id - use app config");

        var data = new
        {
            to, // Recipient device token
            notification = new { title, body }
        };

        // Using Newtonsoft.Json
        var jsonBody = JsonConvert.SerializeObject(data);

        using (var httpRequest = new HttpRequestMessage(HttpMethod.Post, "https://fcm.googleapis.com/fcm/send"))
        {
            httpRequest.Headers.TryAddWithoutValidation("Authorization", serverKey);
            httpRequest.Headers.TryAddWithoutValidation("Sender", senderId);
            httpRequest.Content = new StringContent(jsonBody, Encoding.UTF8, "application/json");

            using (var httpClient = new HttpClient())
            {
                var result = await httpClient.SendAsync(httpRequest);

                if (result.IsSuccessStatusCode)
                {
                    return true;
                }
                else
                {
                    // Use result.StatusCode to handle failure
                    // Your custom error handler here
                    _logger.LogError($"Error sending notification. Status Code: {result.StatusCode}");
                }
            }
        }
    }
    catch (Exception ex)
    {
        _logger.LogError($"Exception thrown in Notify Service: {ex}");
    }

    return false;
}

Références:

using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
10
répondu Santosh 2018-01-08 12:08:12

j'ai posté cette réponse car cette question a été vue la plupart du temps et ce code côté serveur a été écrit en VS 2015 en C# pour l'envoi de notification push soit un seul périphérique basé sur l'id de périphérique ou sujet abonné à Xamarin Android app

public class FCMPushNotification
{
    public FCMPushNotification()
    {
        // TODO: Add constructor logic here
    }

    public bool Successful
    {
        get;
        set;
    }

    public string Response
    {
        get;
        set;
    }
    public Exception Error
    {
        get;
        set;
    }



    public FCMPushNotification SendNotification(string _title, string _message, string _topic)
    {
        FCMPushNotification result = new FCMPushNotification();
        try
        {
            result.Successful = true;
            result.Error = null;
           // var value = message;
            var requestUri = "https://fcm.googleapis.com/fcm/send";

            WebRequest webRequest = WebRequest.Create(requestUri);
            webRequest.Method = "POST";
            webRequest.Headers.Add(string.Format("Authorization: key={0}", YOUR_FCM_SERVER_API_KEY));
            webRequest.Headers.Add(string.Format("Sender: id={0}", YOUR_FCM_SENDER_ID));
            webRequest.ContentType = "application/json";

            var data = new
            {
               // to = YOUR_FCM_DEVICE_ID, // Uncoment this if you want to test for single device
               to="/topics/"+_topic, // this is for topic 
                notification=new
                {
                    title=_title,
                    body=_message,
                    //icon="myicon"
                }
            };
            var serializer = new JavaScriptSerializer();
            var json = serializer.Serialize(data);

            Byte[] byteArray = Encoding.UTF8.GetBytes(json);

            webRequest.ContentLength = byteArray.Length;
            using (Stream dataStream = webRequest.GetRequestStream())
            {
                dataStream.Write(byteArray, 0, byteArray.Length);

                using (WebResponse webResponse = webRequest.GetResponse())
                {
                    using (Stream dataStreamResponse = webResponse.GetResponseStream())
                    {
                        using (StreamReader tReader = new StreamReader(dataStreamResponse))
                        {
                            String sResponseFromServer = tReader.ReadToEnd();
                            result.Response = sResponseFromServer;
                        }
                    }
                }
            }

        }
        catch(Exception ex)
        {
            result.Successful = false;
            result.Response = null;
            result.Error = ex;
        }
        return result;
    }
}

et son

// start sending push notification to apps
                FCMPushNotification fcmPush = new FCMPushNotification();                    
                fcmPush.SendNotification("your notificatin title", "Your body message","news");
                // end push notification
7
répondu IP Kaal 2016-12-27 13:21:02

Oui, vous devriez mettre à jour votre code pour utiliser L'interface de messagerie Firebase. Il y a un projet GitHub pour ça!--2-->ici.

using Stimulsoft.Base.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Web;

namespace _WEBAPP
{
    public class FireBasePush
    {
        private string FireBase_URL = "https://fcm.googleapis.com/fcm/send";
        private string key_server;
        public FireBasePush(String Key_Server)
        {
            this.key_server = Key_Server;
        }
        public dynamic SendPush(PushMessage message)
        {
            HttpWebRequest request = (HttpWebRequest)WebRequest.Create(FireBase_URL);
            request.Method = "POST";
            request.Headers.Add("Authorization", "key=" + this.key_server);
            request.ContentType = "application/json";
            string json = JsonConvert.SerializeObject(message);
            //json = json.Replace("content_available", "content-available");
            byte[] byteArray = Encoding.UTF8.GetBytes(json);
            request.ContentLength = byteArray.Length;
            Stream dataStream = request.GetRequestStream();
            dataStream.Write(byteArray, 0, byteArray.Length);
            dataStream.Close();
            HttpWebResponse respuesta = (HttpWebResponse)request.GetResponse();
            if (respuesta.StatusCode == HttpStatusCode.Accepted || respuesta.StatusCode == HttpStatusCode.OK || respuesta.StatusCode == HttpStatusCode.Created)
            {
                StreamReader read = new StreamReader(respuesta.GetResponseStream());
                String result = read.ReadToEnd();
                read.Close();
                respuesta.Close();
                dynamic stuff = JsonConvert.DeserializeObject(result);

                return stuff;
            }
            else
            {
                throw new Exception("Ocurrio un error al obtener la respuesta del servidor: " + respuesta.StatusCode);
            }
        }


    }
    public class PushMessage
    {
        private string _to;
        private PushMessageData _notification;

        private dynamic _data;
        private dynamic _click_action;
        public dynamic data
        {
            get { return _data; }
            set { _data = value; }
        }

        public string to
        {
            get { return _to; }
            set { _to = value; }
        }
        public PushMessageData notification
        {
            get { return _notification; }
            set { _notification = value; }
        }

        public dynamic click_action
        {
            get
            {
                return _click_action;
            }

            set
            {
                _click_action = value;
            }
        }
    }

    public class PushMessageData
    {
        private string _title;
        private string _text;
        private string _sound = "default";
        //private dynamic _content_available;
        private string _click_action;
        public string sound
        {
            get { return _sound; }
            set { _sound = value; }
        }

        public string title
        {
            get { return _title; }
            set { _title = value; }
        }
        public string text
        {
            get { return _text; }
            set { _text = value; }
        }

        public string click_action
        {
            get
            {
                return _click_action;
            }

            set
            {
                _click_action = value;
            }
        }
    }
}
4
répondu dutchman711 2017-09-15 18:50:12

basé sur le code de Teste .. Je peux confirmer les œuvres suivantes. Je ne peux pas dire si c'est ou non du" bon " code, mais il fonctionne certainement et pourrait vous faire démarrer rapidement si vous vous retrouviez avec des problèmes de serveur GCM à FCM!

public AndroidFCMPushNotificationStatus SendNotification(string serverApiKey, string senderId, string deviceId, string message)
{
    AndroidFCMPushNotificationStatus result = new AndroidFCMPushNotificationStatus();

    try
    {
        result.Successful = false;
        result.Error = null;

        var value = message;
        WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
        tRequest.Method = "post";
        tRequest.ContentType = "application/x-www-form-urlencoded;charset=UTF-8";
        tRequest.Headers.Add(string.Format("Authorization: key={0}", serverApiKey));
        tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));

        string postData = "collapse_key=score_update&time_to_live=108&delay_while_idle=1&data.message=" + value + "&data.time=" + System.DateTime.Now.ToString() + "&registration_id=" + deviceId + "";

        Byte[] byteArray = Encoding.UTF8.GetBytes(postData);
        tRequest.ContentLength = byteArray.Length;

        using (Stream dataStream = tRequest.GetRequestStream())
        {
            dataStream.Write(byteArray, 0, byteArray.Length);

            using (WebResponse tResponse = tRequest.GetResponse())
            {
                using (Stream dataStreamResponse = tResponse.GetResponseStream())
                {
                    using (StreamReader tReader = new StreamReader(dataStreamResponse))
                    {
                        String sResponseFromServer = tReader.ReadToEnd();
                        result.Response = sResponseFromServer;
                    }
                }
            }
        }
    }
    catch (Exception ex)
    {
        result.Successful = false;
        result.Response = null;
        result.Error = ex;
    }

    return result;
}


public class AndroidFCMPushNotificationStatus
{
    public bool Successful
    {
        get;
        set;
    }

    public string Response
    {
        get;
        set;
    }
    public Exception Error
    {
        get;
        set;
    }
}
3
répondu Steven Elliott 2016-05-25 20:50:18

vous devez changer l'url de https://android.googleapis.com/gcm/send to https://fcm.googleapis.com/fcm/send et changez aussi votre bibliothèque d'applications. ce tutoriel peut vous aider à https://firebase.google.com/docs/cloud-messaging/server#implementing-http-connection-server-protocol

2
répondu Gustavo Rozolin 2016-05-24 12:27:27

Essayez d'envoyer un objet json. Remplacer ceci:

tRequest.ContentType = " application/x-www-form-urlencoded;charset=UTF-8";    
string postData = "collapse_key=score_update&time_to_live=108&delay_while_idle=1&data.message=" + value + "&data.time=" + System.DateTime.Now.ToString() + "&registration_id=" + deviceId + "";
        Console.WriteLine(postData);
        Byte[] byteArray = Encoding.UTF8.GetBytes(postData);

Pour ceci:

tRequest.ContentType = "application/json"; 
    var data = new
        {
            to = deviceId,
            notification = new
            {
                body = "This is the message",
                title = "This is the title",
                icon = "myicon"
            }
        };

        var serializer = new JavaScriptSerializer();
        var json = serializer.Serialize(data);

        Byte[] byteArray = Encoding.UTF8.GetBytes(json);
2
répondu Daniel Valdebenito 2016-05-31 16:38:32

voici le code pour la requête Firebase cloud côté serveur de C# / Asp.net.

Veuillez noter que votre côté client devrait avoir le même sujet.

par exemple,

FirebaseMessaging.getInstance().subscribeToTopic("news");

public String SendNotificationFromFirebaseCloud()
{
    var result = "-1";
    var webAddr = "https://fcm.googleapis.com/fcm/send";

    var httpWebRequest = (HttpWebRequest)WebRequest.Create(webAddr);
    httpWebRequest.ContentType = "application/json";
    httpWebRequest.Headers.Add("Authorization:key=" + YOUR_FIREBASE_SERVER_KEY);
    httpWebRequest.Method = "POST";

    using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream()))
    {
        string json = "{\"to\": \"/topics/news\",\"data\": {\"message\": \"This is a Firebase Cloud Messaging Topic Message!\",}}";


        streamWriter.Write(json);
        streamWriter.Flush();
    }

    var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse();
    using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
    {
        result = streamReader.ReadToEnd();
    }

    return result;
}
2
répondu Aditya varale 2016-08-19 10:50:56
 public  SendNotice(int deviceType, string deviceToken, string message, int badge, int status, string sound)
    {
        AndroidFCMPushNotificationStatus result = new AndroidFCMPushNotificationStatus();
        try
        {
            result.Successful = false;
            result.Error = null;
            var value = message;
            WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
            tRequest.Method = "post";
            tRequest.ContentType = "application/json";
            var serializer = new JavaScriptSerializer();
            var json = "";
            tRequest.Headers.Add(string.Format("Authorization: key={0}", "AA******"));
            tRequest.Headers.Add(string.Format("Sender: id={0}", "11********"));
           if (DeviceType == 2)
            {
                var body = new
                  {
                      to = deviceToken,
                      data = new
                      {
                          custom_notification = new
                            {
                                title = "Notification",
                                body = message,
                                sound = "default",
                                priority = "high",
                                show_in_foreground = true,
                                targetScreen = notificationType,//"detail",
                                                                },
                      },

                      priority = 10
                  };

                json = serializer.Serialize(body);
            }
            else
            {
                var body = new
                {
                    to = deviceToken,
                    content_available = true,
                    notification = new
                    {
                        title = "Notification",
                        body = message,
                        sound = "default",
                        show_in_foreground = true,
                    },
                    data = new
                    {
                        targetScreen = notificationType,
                        id = 0,
                    },
                    priority = 10
                };
                json = serializer.Serialize(body);
            }

            Byte[] byteArray = Encoding.UTF8.GetBytes(json);

            tRequest.ContentLength = byteArray.Length;

            using (Stream dataStream = tRequest.GetRequestStream())
            {
                dataStream.Write(byteArray, 0, byteArray.Length);

                using (WebResponse tResponse = tRequest.GetResponse())
                {
                    using (Stream dataStreamResponse = tResponse.GetResponseStream())
                    {
                        using (StreamReader tReader = new StreamReader(dataStreamResponse))
                        {
                            String sResponseFromServer = tReader.ReadToEnd();
                            result.Response = sResponseFromServer;
                        }
                    }
                }
            }
        }
        catch (Exception ex)
        {
            result.Successful = false;
            result.Response = null;
            result.Error = ex;
        }
}
0
répondu Dinesh.net 2018-06-28 10:16:09

vous pouvez utiliser cette bibliothèque, le rend transparent pour envoyer des notifications push en utilisant le service Firebase à partir D'un téléchargement C# backend ici

0
répondu Frank Odoom 2018-08-17 09:45:31