Dans WPF, comment déplacer une fenêtre sur l'écran si elle est hors de l'écran?
Si j'ai une fenêtre, comment puis-je m'assurer que la fenêtre ne sera jamais caché hors de l'écran?
C'est important, parce que parfois, si l'utilisateur ajoute ou supprime un moniteur, la fenêtre peut être masqué en permanence hors de l'écran si nous avons rappelé la position précédente.
j'utilise WPF
+ MVVM
.
1 réponses
cette réponse a été testée dans une application réelle à grande échelle.
appelez ceci de n'importe quelle propriété attachée pour déplacer la fenêtre de nouveau sur l'écran visible:
public static class ShiftWindowOntoScreenHelper
{
/// <summary>
/// Intent:
/// - Shift the window onto the visible screen.
/// - Shift the window away from overlapping the task bar.
/// </summary>
public static void ShiftWindowOntoScreen(Window window)
{
// Note that "window.BringIntoView()" does not work.
if (window.Top < SystemParameters.VirtualScreenTop)
{
window.Top = SystemParameters.VirtualScreenTop;
}
if (window.Left < SystemParameters.VirtualScreenLeft)
{
window.Left = SystemParameters.VirtualScreenLeft;
}
if (window.Left + window.Width > SystemParameters.VirtualScreenLeft + SystemParameters.VirtualScreenWidth)
{
window.Left = SystemParameters.VirtualScreenWidth + SystemParameters.VirtualScreenLeft - window.Width;
}
if (window.Top + window.Height > SystemParameters.VirtualScreenTop + SystemParameters.VirtualScreenHeight)
{
window.Top = SystemParameters.VirtualScreenHeight + SystemParameters.VirtualScreenTop - window.Height;
}
// Shift window away from taskbar.
{
var taskBarLocation = GetTaskBarLocationPerScreen();
// If taskbar is set to "auto-hide", then this list will be empty, and we will do nothing.
foreach (var taskBar in taskBarLocation)
{
Rectangle windowRect = new Rectangle((int)window.Left, (int)window.Top, (int)window.Width, (int)window.Height);
// Keep on shifting the window out of the way.
int avoidInfiniteLoopCounter = 25;
while (windowRect.IntersectsWith(taskBar))
{
avoidInfiniteLoopCounter--;
if (avoidInfiniteLoopCounter == 0)
{
break;
}
// Our window is covering the task bar. Shift it away.
var intersection = Rectangle.Intersect(taskBar, windowRect);
if (intersection.Width < window.Width
// This next one is a rare corner case. Handles situation where taskbar is big enough to
// completely contain the status window.
|| taskBar.Contains(windowRect))
{
if (taskBar.Left == 0)
{
// Task bar is on the left. Push away to the right.
window.Left = window.Left + intersection.Width;
}
else
{
// Task bar is on the right. Push away to the left.
window.Left = window.Left - intersection.Width;
}
}
if (intersection.Height < window.Height
// This next one is a rare corner case. Handles situation where taskbar is big enough to
// completely contain the status window.
|| taskBar.Contains(windowRect))
{
if (taskBar.Top == 0)
{
// Task bar is on the top. Push down.
window.Top = window.Top + intersection.Height;
}
else
{
// Task bar is on the bottom. Push up.
window.Top = window.Top - intersection.Height;
}
}
windowRect = new Rectangle((int)window.Left, (int)window.Top, (int)window.Width, (int)window.Height);
}
}
}
}
/// <summary>
/// Returned location of taskbar on a per-screen basis, as a rectangle. See:
/// https://stackoverflow.com/questions/1264406/how-do-i-get-the-taskbars-position-and-size/36285367#36285367.
/// </summary>
/// <returns>A list of taskbar locations. If this list is empty, then the taskbar is set to "Auto Hide".</returns>
private static List<Rectangle> GetTaskBarLocationPerScreen()
{
List<Rectangle> dockedRects = new List<Rectangle>();
foreach (var screen in Screen.AllScreens)
{
if (screen.Bounds.Equals(screen.WorkingArea) == true)
{
// No taskbar on this screen.
continue;
}
Rectangle rect = new Rectangle();
var leftDockedWidth = Math.Abs((Math.Abs(screen.Bounds.Left) - Math.Abs(screen.WorkingArea.Left)));
var topDockedHeight = Math.Abs((Math.Abs(screen.Bounds.Top) - Math.Abs(screen.WorkingArea.Top)));
var rightDockedWidth = ((screen.Bounds.Width - leftDockedWidth) - screen.WorkingArea.Width);
var bottomDockedHeight = ((screen.Bounds.Height - topDockedHeight) - screen.WorkingArea.Height);
if ((leftDockedWidth > 0))
{
rect.X = screen.Bounds.Left;
rect.Y = screen.Bounds.Top;
rect.Width = leftDockedWidth;
rect.Height = screen.Bounds.Height;
}
else if ((rightDockedWidth > 0))
{
rect.X = screen.WorkingArea.Right;
rect.Y = screen.Bounds.Top;
rect.Width = rightDockedWidth;
rect.Height = screen.Bounds.Height;
}
else if ((topDockedHeight > 0))
{
rect.X = screen.WorkingArea.Left;
rect.Y = screen.Bounds.Top;
rect.Width = screen.WorkingArea.Width;
rect.Height = topDockedHeight;
}
else if ((bottomDockedHeight > 0))
{
rect.X = screen.WorkingArea.Left;
rect.Y = screen.WorkingArea.Bottom;
rect.Width = screen.WorkingArea.Width;
rect.Height = bottomDockedHeight;
}
else
{
// Nothing found!
}
dockedRects.Add(rect);
}
if (dockedRects.Count == 0)
{
// Taskbar is set to "Auto-Hide".
}
return dockedRects;
}
}
en bonus, vous pouvez implémenter votre propre drag'n'drop, et lorsque la drag se termine, la fenêtre sera décalée de nouveau sur l'écran.
il serait plus intuitif du point de vue des utilisateurs si la fenêtre glissait rapidement de nouveau dans le zone visible plutôt que de simplement sauter de nouveau dans la zone visible, mais au moins cette méthode obtient les bons résultats.
/// <summary>
/// Intent: Add this Attached Property to any XAML element, to allow you to click and drag the entire window.
/// Essentially, it searches up the visual tree to find the first parent window, then calls ".DragMove()" on it. Once the drag finishes, it pushes
/// the window back onto the screen if part or all of it wasn't visible.
/// </summary>
public class EnableDragAttachedProperty
{
public static readonly DependencyProperty EnableDragProperty = DependencyProperty.RegisterAttached(
"EnableDrag",
typeof(bool),
typeof(EnableDragAttachedProperty),
new PropertyMetadata(default(bool), OnLoaded));
private static void OnLoaded(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
try
{
var uiElement = dependencyObject as UIElement;
if (uiElement == null || (dependencyPropertyChangedEventArgs.NewValue is bool) == false)
{
return;
}
if ((bool)dependencyPropertyChangedEventArgs.NewValue == true)
{
uiElement.MouseMove += UIElement_OnMouseMove;
}
else
{
uiElement.MouseMove -= UIElement_OnMouseMove;
}
}
catch (Exception ex)
{
// Log exception here.
}
}
/// <summary>
/// Intent: Fetches the parent window, so we can call "DragMove()"on it. Caches the results in a dictionary,
/// so we can apply this same property to multiple XAML elements.
/// </summary>
private static void UIElement_OnMouseMove(object sender, MouseEventArgs mouseEventArgs)
{
try
{
var uiElement = sender as UIElement;
if (uiElement != null)
{
Window window = GetParentWindow(uiElement);
if (mouseEventArgs.LeftButton == MouseButtonState.Pressed)
{
// DragMove is a synchronous call: once it completes, the drag is finished and the left mouse
// button has been released.
window?.DragMove();
// See answer in section 'Additional Links' below in the SO answer.
//HideAndShowWindowHelper.ShiftWindowIntoForeground(window);
// When the use has finished the drag and released the mouse button, we shift the window back
// onto the screen, it it ended up partially off the screen.
ShiftWindowOntoScreenHelper.ShiftWindowOntoScreen(window);
}
}
}
catch (Exception ex)
{
_log.Warn($"Exception in {nameof(UIElement_OnMouseMove)}. " +
$"This means that we cannot shift and drag the Toast Notification window. " +
$"To fix, correct C# code.", ex);
}
}
public static void SetEnableDrag(DependencyObject element, bool value)
{
element.SetValue(EnableDragProperty, value);
}
public static bool GetEnableDrag(DependencyObject element)
{
return (bool)element.GetValue(EnableDragProperty);
}
#region GetParentWindow
private static readonly Dictionary<UIElement, Window> _parentWindow = new Dictionary<UIElement, Window>();
private static readonly object _parentWindowLock = new object();
/// <summary>
/// Intent: Given any UIElement, searches up the visual tree to find the parent Window.
/// </summary>
private static Window GetParentWindow(UIElement uiElement)
{
bool ifAlreadyFound;
lock (_parentWindowLock)
{
ifAlreadyFound = _parentWindow.ContainsKey(uiElement) == true;
}
if (ifAlreadyFound == false)
{
DependencyObject parent = uiElement;
int avoidInfiniteLoop = 0;
// Search up the visual tree to find the first parent window.
while ((parent is Window) == false)
{
parent = VisualTreeHelper.GetParent(parent);
avoidInfiniteLoop++;
if (avoidInfiniteLoop == 1000)
{
// Something is wrong - we could not find the parent window.
return null;
}
}
lock (_parentWindowLock)
{
_parentWindow[uiElement] = parent as Window;
}
}
lock(_parentWindowLock)
{
return _parentWindow[uiElement];
}
}
#endregion
}
liens supplémentaires
Pour des conseils sur comment éviter d'avoir une fenêtre de notification cachés par d'autres fenêtres, voir ma réponse à: afficher une fenêtre à l'avant dans WPF .