Thread d'arrière-plan avec QThread dans PyQt
J'ai un programme qui s'interface avec une radio que j'utilise via une interface graphique que J'ai écrite en PyQt. De toute évidence, l'une des principales fonctions de la radio est de transmettre des données, mais pour ce faire en continu, je dois boucler les Écritures, ce qui provoque le blocage de l'interface graphique. Comme je n'ai jamais traité de threading, j'ai essayé de me débarrasser de ces blocages en utilisant QCoreApplication.processEvents().
la radio doit dormir entre les transmissions, donc l'interface graphique se bloque toujours en fonction de la durée de ces couchages.
Existe-t-il un moyen simple de réparer cela en utilisant QThread? J'ai cherché des tutoriels sur la façon d'implémenter le multithreading avec PyQt, mais la plupart d'entre eux traitent de la configuration des serveurs et sont beaucoup plus avancés que j'en ai besoin. Honnêtement, je n'ai même pas vraiment besoin de mon fil pour mettre à jour quoi que ce soit pendant qu'il est en cours d'exécution, j'ai juste besoin de le démarrer, de le transmettre en arrière-plan et de l'arrêter.
6 réponses
J'ai créé un petit exemple qui montre 3 façons différentes et simples de traiter les threads. J'espère que cela vous aidera à trouver la bonne approche à votre problème.
import sys
import time
from PyQt5.QtCore import (QCoreApplication, QObject, QRunnable, QThread,
QThreadPool, pyqtSignal)
# Subclassing QThread
# http://qt-project.org/doc/latest/qthread.html
class AThread(QThread):
def run(self):
count = 0
while count < 5:
time.sleep(1)
print("A Increasing")
count += 1
# Subclassing QObject and using moveToThread
# http://blog.qt.digia.com/blog/2007/07/05/qthreads-no-longer-abstract
class SomeObject(QObject):
finished = pyqtSignal()
def long_running(self):
count = 0
while count < 5:
time.sleep(1)
print("B Increasing")
count += 1
self.finished.emit()
# Using a QRunnable
# http://qt-project.org/doc/latest/qthreadpool.html
# Note that a QRunnable isn't a subclass of QObject and therefore does
# not provide signals and slots.
class Runnable(QRunnable):
def run(self):
count = 0
app = QCoreApplication.instance()
while count < 5:
print("C Increasing")
time.sleep(1)
count += 1
app.quit()
def using_q_thread():
app = QCoreApplication([])
thread = AThread()
thread.finished.connect(app.exit)
thread.start()
sys.exit(app.exec_())
def using_move_to_thread():
app = QCoreApplication([])
objThread = QThread()
obj = SomeObject()
obj.moveToThread(objThread)
obj.finished.connect(objThread.quit)
objThread.started.connect(obj.long_running)
objThread.finished.connect(app.exit)
objThread.start()
sys.exit(app.exec_())
def using_q_runnable():
app = QCoreApplication([])
runnable = Runnable()
QThreadPool.globalInstance().start(runnable)
sys.exit(app.exec_())
if __name__ == "__main__":
#using_q_thread()
#using_move_to_thread()
using_q_runnable()
Très bel exemple de Matt, j'ai corrigé la faute de frappe et aussi pyqt4. 8 est commun maintenant donc j'ai également supprimé la classe factice et ajouté un exemple pour le signal dataReady
# -*- coding: utf-8 -*-
import sys
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt
# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
finished = QtCore.pyqtSignal()
dataReady = QtCore.pyqtSignal(list, dict)
@QtCore.pyqtSlot()
def processA(self):
print "Worker.processA()"
self.finished.emit()
@QtCore.pyqtSlot(str, list, list)
def processB(self, foo, bar=None, baz=None):
print "Worker.processB()"
for thing in bar:
# lots of processing...
self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
self.finished.emit()
def onDataReady(aList, aDict):
print 'onDataReady'
print repr(aList)
print repr(aDict)
app = QtGui.QApplication(sys.argv)
thread = QtCore.QThread() # no parent!
obj = Worker() # no parent!
obj.dataReady.connect(onDataReady)
obj.moveToThread(thread)
# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)
# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread. As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.finished.connect(app.exit)
thread.start()
# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
QtCore.Q_ARG(str, "Hello World!"),
QtCore.Q_ARG(list, ["args", 0, 1]),
QtCore.Q_ARG(list, []))
# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls. Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking
app.exec_()
Prenez cette réponse mise à jour pour PyQt5, Python 3.4
Utilisez ceci comme modèle pour démarrer un worker qui ne prend pas de données et renvoie des données telles qu'elles sont disponibles dans le formulaire.
1 - La classe Worker est réduite et mise dans son propre fichier worker.py pour la mémorisation facile et la réutilisation indépendante de logiciel.
2 - Le main.py file est le fichier qui définit la classe de formulaire GUI
3 - l'objet thread n'est pas sous-classé.
4-objet thread Et Objet worker appartiennent à L'objet de Formulaire
5 - les Étapes de la procédure sont dans les commentaires.
# worker.py
from PyQt5.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time
class Worker(QObject):
finished = pyqtSignal()
intReady = pyqtSignal(int)
@pyqtSlot()
def procCounter(self): # A slot takes no params
for i in range(1, 100):
time.sleep(1)
self.intReady.emit(i)
self.finished.emit()
Et le fichier principal est:
#main.py
from PyQt5.QtCore import QThread
from PyQt5.QtWidgets import QApplication, QLabel, QWidget, QGridLayout
import sys
import worker
class Form(QWidget):
def __init__(self):
super().__init__()
self.label = QLabel("0")
# 1 - create Worker and Thread inside the Form
self.obj = worker.Worker() # no parent!
self.thread = QThread() # no parent!
# 2 - Connect Worker`s Signals to Form method slots to post data.
self.obj.intReady.connect(self.onIntReady)
# 3 - Move the Worker object to the Thread object
self.obj.moveToThread(self.thread)
# 4 - Connect Worker Signals to the Thread slots
self.obj.finished.connect(self.thread.quit)
# 5 - Connect Thread started signal to Worker operational slot method
self.thread.started.connect(self.obj.procCounter)
# * - Thread finished signal will close the app if you want!
#self.thread.finished.connect(app.exit)
# 6 - Start the thread
self.thread.start()
# 7 - Start the form
self.initUI()
def initUI(self):
grid = QGridLayout()
self.setLayout(grid)
grid.addWidget(self.label,0,0)
self.move(300, 150)
self.setWindowTitle('thread test')
self.show()
def onIntReady(self, i):
self.label.setText("{}".format(i))
#print(i)
app = QApplication(sys.argv)
form = Form()
sys.exit(app.exec_())
Selon les développeurs de Qt, le sous-classement de QThread est incorrect (voir http://blog.qt.digia.com/blog/2010/06/17/youre-doing-it-wrong/). mais cet article est vraiment difficile à comprendre (plus le titre est un peu condescendant). J'ai trouvé un meilleur article de blog qui donne une explication plus détaillée sur la raison pour laquelle vous devriez utiliser un style de threading sur un autre: http://mayaposch.wordpress.com/2011/11/01/how-to-really-truly-use-qthreads-the-full-explanation/
Dans mon opinion, vous ne devriez probablement jamais sous-classer le thread avec l'intention de surcharger la méthode run. Bien que cela fonctionne, vous contournez essentiellement la façon dont Qt veut que vous travailliez. De plus, vous manquerez des choses comme des événements et des signaux de sécurité de fil appropriés et des fentes. De plus, comme vous le verrez probablement dans le billet de blog ci-dessus, la manière "correcte" de fileter vous oblige à écrire du code plus testable.
Voici quelques exemples de la façon de tirer parti de QThreads dans PyQt (j'ai posté une réponse séparée ci-dessous qui utilise correctement QRunnable et intègre des signaux/slots, cette réponse est meilleure si vous avez beaucoup de tâches asynchrones dont vous avez besoin pour équilibrer la charge).
import sys
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt
# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
finished = QtCore.pyqtSignal()
dataReady = QtCore.pyqtSignal(list, dict)
@QtCore.pyqtSlot()
def processA(self):
print "Worker.processA()"
self.finished.emit()
@QtCore.pyqtSlot(str, list, list)
def processB(self, foo, bar=None, baz=None):
print "Worker.processB()"
for thing in bar:
# lots of processing...
self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
self.finished.emit()
class Thread(QtCore.QThread):
"""Need for PyQt4 <= 4.6 only"""
def __init__(self, parent=None):
QtCore.QThread.__init__(self, parent)
# this class is solely needed for these two methods, there
# appears to be a bug in PyQt 4.6 that requires you to
# explicitly call run and start from the subclass in order
# to get the thread to actually start an event loop
def start(self):
QtCore.QThread.start(self)
def run(self):
QtCore.QThread.run(self)
app = QtGui.QApplication(sys.argv)
thread = Thread() # no parent!
obj = Worker() # no parent!
obj.moveToThread(thread)
# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)
# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread. As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.start()
# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
QtCore.Q_ARG(str, "Hello World!"),
QtCore.Q_ARG(list, ["args", 0, 1]),
QtCore.Q_ARG(list, []))
# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls. Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking
app.exec_()
# Without this you may get weird QThread messages in the shell on exit
app.deleteLater()
Dans PyQt, il y a beaucoup d'options pour obtenir un comportement asynchrone. Pour les choses qui ont besoin d'un traitement d'événement (ie. QtNetwork, etc) vous devriez utiliser L'exemple QThread que j'ai fourni dans mon autre réponse sur ce fil. Mais pour la grande majorité de vos besoins de threading, je pense que cette solution est de loin supérieure aux autres méthodes.
L'avantage de ceci est que QThreadPool planifie vos instances QRunnable en tant que tâches. Ceci est similaire au modèle de tâche utilisé dans TBB D'Intel. C'est pas tout à fait aussi élégant que je l'aime, mais il ne retire un excellent comportement asynchrone.
Cela vous permet d'utiliser la majeure partie de la puissance de threading de Qt en Python via QRunnable et toujours profiter des signaux et des slots. J'utilise ce même code dans plusieurs applications, certaines qui font des centaines d'appels REST asynchrones, d'autres qui ouvrent des fichiers ou des répertoires de liste, et la meilleure partie utilise cette méthode, la tâche Qt équilibre les ressources système pour moi.
import time
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt
def async(method, args, uid, readycb, errorcb=None):
"""
Asynchronously runs a task
:param func method: the method to run in a thread
:param object uid: a unique identifier for this task (used for verification)
:param slot updatecb: the callback when data is receieved cb(uid, data)
:param slot errorcb: the callback when there is an error cb(uid, errmsg)
The uid option is useful when the calling code makes multiple async calls
and the callbacks need some context about what was sent to the async method.
For example, if you use this method to thread a long running database call
and the user decides they want to cancel it and start a different one, the
first one may complete before you have a chance to cancel the task. In that
case, the "readycb" will be called with the cancelled task's data. The uid
can be used to differentiate those two calls (ie. using the sql query).
:returns: Request instance
"""
request = Request(method, args, uid, readycb, errorcb)
QtCore.QThreadPool.globalInstance().start(request)
return request
class Request(QtCore.QRunnable):
"""
A Qt object that represents an asynchronous task
:param func method: the method to call
:param list args: list of arguments to pass to method
:param object uid: a unique identifier (used for verification)
:param slot readycb: the callback used when data is receieved
:param slot errorcb: the callback used when there is an error
The uid param is sent to your error and update callbacks as the
first argument. It's there to verify the data you're returning
After created it should be used by invoking:
.. code-block:: python
task = Request(...)
QtCore.QThreadPool.globalInstance().start(task)
"""
INSTANCES = []
FINISHED = []
def __init__(self, method, args, uid, readycb, errorcb=None):
super(Request, self).__init__()
self.setAutoDelete(True)
self.cancelled = False
self.method = method
self.args = args
self.uid = uid
self.dataReady = readycb
self.dataError = errorcb
Request.INSTANCES.append(self)
# release all of the finished tasks
Request.FINISHED = []
def run(self):
"""
Method automatically called by Qt when the runnable is ready to run.
This will run in a separate thread.
"""
# this allows us to "cancel" queued tasks if needed, should be done
# on shutdown to prevent the app from hanging
if self.cancelled:
self.cleanup()
return
# runs in a separate thread, for proper async signal/slot behavior
# the object that emits the signals must be created in this thread.
# Its not possible to run grabber.moveToThread(QThread.currentThread())
# so to get this QObject to properly exhibit asynchronous
# signal and slot behavior it needs to live in the thread that
# we're running in, creating the object from within this thread
# is an easy way to do that.
grabber = Requester()
grabber.Loaded.connect(self.dataReady, Qt.QueuedConnection)
if self.dataError is not None:
grabber.Error.connect(self.dataError, Qt.QueuedConnection)
try:
result = self.method(*self.args)
if self.cancelled:
# cleanup happens in 'finally' statement
return
grabber.Loaded.emit(self.uid, result)
except Exception as error:
if self.cancelled:
# cleanup happens in 'finally' statement
return
grabber.Error.emit(self.uid, unicode(error))
finally:
# this will run even if one of the above return statements
# is executed inside of the try/except statement see:
# https://docs.python.org/2.7/tutorial/errors.html#defining-clean-up-actions
self.cleanup(grabber)
def cleanup(self, grabber=None):
# remove references to any object or method for proper ref counting
self.method = None
self.args = None
self.uid = None
self.dataReady = None
self.dataError = None
if grabber is not None:
grabber.deleteLater()
# make sure this python obj gets cleaned up
self.remove()
def remove(self):
try:
Request.INSTANCES.remove(self)
# when the next request is created, it will clean this one up
# this will help us avoid this object being cleaned up
# when it's still being used
Request.FINISHED.append(self)
except ValueError:
# there might be a race condition on shutdown, when shutdown()
# is called while the thread is still running and the instance
# has already been removed from the list
return
@staticmethod
def shutdown():
for inst in Request.INSTANCES:
inst.cancelled = True
Request.INSTANCES = []
Request.FINISHED = []
class Requester(QtCore.QObject):
"""
A simple object designed to be used in a separate thread to allow
for asynchronous data fetching
"""
#
# Signals
#
Error = QtCore.pyqtSignal(object, unicode)
"""
Emitted if the fetch fails for any reason
:param unicode uid: an id to identify this request
:param unicode error: the error message
"""
Loaded = QtCore.pyqtSignal(object, object)
"""
Emitted whenever data comes back successfully
:param unicode uid: an id to identify this request
:param list data: the json list returned from the GET
"""
NetworkConnectionError = QtCore.pyqtSignal(unicode)
"""
Emitted when the task fails due to a network connection error
:param unicode message: network connection error message
"""
def __init__(self, parent=None):
super(Requester, self).__init__(parent)
class ExampleObject(QtCore.QObject):
def __init__(self, parent=None):
super(ExampleObject, self).__init__(parent)
self.uid = 0
self.request = None
def ready_callback(self, uid, result):
if uid != self.uid:
return
print "Data ready from %s: %s" % (uid, result)
def error_callback(self, uid, error):
if uid != self.uid:
return
print "Data error from %s: %s" % (uid, error)
def fetch(self):
if self.request is not None:
# cancel any pending requests
self.request.cancelled = True
self.request = None
self.uid += 1
self.request = async(slow_method, ["arg1", "arg2"], self.uid,
self.ready_callback,
self.error_callback)
def slow_method(arg1, arg2):
print "Starting slow method"
time.sleep(1)
return arg1 + arg2
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
obj = ExampleObject()
dialog = QtGui.QDialog()
layout = QtGui.QVBoxLayout(dialog)
button = QtGui.QPushButton("Generate", dialog)
progress = QtGui.QProgressBar(dialog)
progress.setRange(0, 0)
layout.addWidget(button)
layout.addWidget(progress)
button.clicked.connect(obj.fetch)
dialog.show()
app.exec_()
app.deleteLater() # avoids some QThread messages in the shell on exit
# cancel all running tasks avoid QThread/QTimer error messages
# on exit
Request.shutdown()
Lors de la sortie du application vous devez vous assurer que vous annulez toutes les tâches ou que l'application se bloque jusqu'à ce que chaque tâche planifiée soit terminée
Sur la base des méthodes Worker objects mentionnées dans d'autres réponses, j'ai décidé de voir si je pouvais développer la solution pour invoquer plus de threads - dans ce cas, le nombre optimal que la machine peut exécuter et faire tourner plusieurs travailleurs avec des temps d'achèvement indéterminés. Pour ce faire, j'ai toujours besoin de sous-classer QThread - mais seulement d'attribuer un numéro de thread et de "réimplémenter" les signaux "terminé" et "commencé" pour inclure leur numéro de thread.
Je me suis concentré un peu sur les signaux entre le interface graphique principale, les fils, et les travailleurs.
De même, d'autres réponses ont été une peine à souligner ne pas élever le QThread, mais je ne pense pas que ce soit une réelle préoccupation. Cependant, mon code prend également soin de détruire les objets QThread.
Cependant, je n'ai pas pu parent les objets worker, il semble donc souhaitable de leur envoyer le signal deleteLater (), soit lorsque la fonction thread est terminée, soit lorsque l'interface graphique est détruite. J'ai eu mon propre code pour ne pas faire ce.
Une autre amélioration que j'ai jugée nécessaire était de réimplémenter le closeEvent de L'interface graphique (QWidget) de sorte que les threads soient chargés de quitter et que l'interface graphique attende que tous les threads soient terminés. Quand j'ai joué avec certaines des autres réponses à cette question, J'ai eu des erreurs détruites par QThread.
Peut-être que ce sera utile aux autres. Je l'ai certainement trouvé un exercice utile. Peut-être que d'autres connaîtront une meilleure façon pour un fil de l'annoncer identité.
#!/usr/bin/env python3
#coding:utf-8
# Author: --<>
# Purpose: To demonstrate creation of multiple threads and identify the receipt of thread results
# Created: 19/12/15
import sys
from PyQt4.QtCore import QThread, pyqtSlot, pyqtSignal
from PyQt4.QtGui import QApplication, QLabel, QWidget, QGridLayout
import sys
import worker
class Thread(QThread):
#make new signals to be able to return an id for the thread
startedx = pyqtSignal(int)
finishedx = pyqtSignal(int)
def __init__(self,i,parent=None):
super().__init__(parent)
self.idd = i
self.started.connect(self.starttt)
self.finished.connect(self.finisheddd)
@pyqtSlot()
def starttt(self):
print('started signal from thread emitted')
self.startedx.emit(self.idd)
@pyqtSlot()
def finisheddd(self):
print('finished signal from thread emitted')
self.finishedx.emit(self.idd)
class Form(QWidget):
def __init__(self):
super().__init__()
self.initUI()
self.worker={}
self.threadx={}
self.i=0
i=0
#Establish the maximum number of threads the machine can optimally handle
#Generally relates to the number of processors
self.threadtest = QThread(self)
self.idealthreadcount = self.threadtest.idealThreadCount()
print("This machine can handle {} threads optimally".format(self.idealthreadcount))
while i <self.idealthreadcount:
self.setupThread(i)
i+=1
i=0
while i<self.idealthreadcount:
self.startThread(i)
i+=1
print("Main Gui running in thread {}.".format(self.thread()))
def setupThread(self,i):
self.worker[i]= worker.Worker(i) # no parent!
#print("Worker object runningt in thread {} prior to movetothread".format(self.worker[i].thread()) )
self.threadx[i] = Thread(i,parent=self) # if parent isn't specified then need to be careful to destroy thread
self.threadx[i].setObjectName("python thread{}"+str(i))
#print("Thread object runningt in thread {} prior to movetothread".format(self.threadx[i].thread()) )
self.threadx[i].startedx.connect(self.threadStarted)
self.threadx[i].finishedx.connect(self.threadFinished)
self.worker[i].finished.connect(self.workerFinished)
self.worker[i].intReady.connect(self.workerResultReady)
#The next line is optional, you may want to start the threads again without having to create all the code again.
self.worker[i].finished.connect(self.threadx[i].quit)
self.threadx[i].started.connect(self.worker[i].procCounter)
self.destroyed.connect(self.threadx[i].deleteLater)
self.destroyed.connect(self.worker[i].deleteLater)
#This is the key code that actually get the worker code onto another processor or thread.
self.worker[i].moveToThread(self.threadx[i])
def startThread(self,i):
self.threadx[i].start()
@pyqtSlot(int)
def threadStarted(self,i):
print('Thread {} started'.format(i))
print("Thread priority is {}".format(self.threadx[i].priority()))
@pyqtSlot(int)
def threadFinished(self,i):
print('Thread {} finished'.format(i))
@pyqtSlot(int)
def threadTerminated(self,i):
print("Thread {} terminated".format(i))
@pyqtSlot(int,int)
def workerResultReady(self,j,i):
print('Worker {} result returned'.format(i))
if i ==0:
self.label1.setText("{}".format(j))
if i ==1:
self.label2.setText("{}".format(j))
if i ==2:
self.label3.setText("{}".format(j))
if i ==3:
self.label4.setText("{}".format(j))
#print('Thread {} has started'.format(self.threadx[i].currentThreadId()))
@pyqtSlot(int)
def workerFinished(self,i):
print('Worker {} finished'.format(i))
def initUI(self):
self.label1 = QLabel("0")
self.label2= QLabel("0")
self.label3= QLabel("0")
self.label4 = QLabel("0")
grid = QGridLayout(self)
self.setLayout(grid)
grid.addWidget(self.label1,0,0)
grid.addWidget(self.label2,0,1)
grid.addWidget(self.label3,0,2)
grid.addWidget(self.label4,0,3) #Layout parents the self.labels
self.move(300, 150)
self.setGeometry(0,0,300,300)
#self.size(300,300)
self.setWindowTitle('thread test')
self.show()
def closeEvent(self, event):
print('Closing')
#this tells the threads to stop running
i=0
while i <self.idealthreadcount:
self.threadx[i].quit()
i+=1
#this ensures window cannot be closed until the threads have finished.
i=0
while i <self.idealthreadcount:
self.threadx[i].wait()
i+=1
event.accept()
if __name__=='__main__':
app = QApplication(sys.argv)
form = Form()
sys.exit(app.exec_())
Et le code de travail ci-dessous
#!/usr/bin/env python3
#coding:utf-8
# Author: --<>
# Purpose: Stack Overflow
# Created: 19/12/15
import sys
import unittest
from PyQt4.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time
import random
class Worker(QObject):
finished = pyqtSignal(int)
intReady = pyqtSignal(int,int)
def __init__(self, i=0):
'''__init__ is called while the worker is still in the Gui thread. Do not put slow or CPU intensive code in the __init__ method'''
super().__init__()
self.idd = i
@pyqtSlot()
def procCounter(self): # This slot takes no params
for j in range(1, 10):
random_time = random.weibullvariate(1,2)
time.sleep(random_time)
self.intReady.emit(j,self.idd)
print('Worker {0} in thread {1}'.format(self.idd, self.thread().idd))
self.finished.emit(self.idd)
if __name__=='__main__':
unittest.main()